Update miscellaneous minecraft configs

Largely sensible changes, no complete rewrites without taking user
configuration into account like ice and fire.
This commit is contained in:
Tristan Daniël Maat 2021-08-20 23:38:45 +01:00
parent 196ad863c4
commit 544036d4e4
Signed by: tlater
GPG key ID: 49670FD774E43268
25 changed files with 1226 additions and 1352 deletions

View file

@ -1,24 +1,22 @@
# Configuration file
affixes {
# The 1/n chance that a naturally spawned mob will be granted an affix item. [range: 1 ~ 500000, default: 250]
# A list of type overrides for the affix loot system. Format is <itemname>|<type>. Types are SWORD, RANGED, PICKAXE, SHOVEL, AXE, SHIELD [default: [minecraft:stick|SWORD]]
S:"Equipment Type Overrides" <
minecraft:stick|SWORD
>
# The 1/n chance that a naturally spawned mob will be granted an affix item. 0 to disable. [range: 0 ~ 500000, default: 125]
I:"Random Affix Chance"=250
}
bosses {
# A list of potions (registry names) that bosses cannot generate with. [default: [forbidden_arcanus:spectral_vision]]
S:"Blacklisted Potions" <
forbidden_arcanus:spectral_vision
>
# The block that spawns in a 5x5 underneath world-generated bosses. [default: minecraft:red_sandstone]
S:"Boss Filler Block"=minecraft:red_sandstone
# The rarity offset for boss item generation. 400 guarantees uncommon, 700 guarantees rare, 800 guarantees epic, 950 guarantees mythic. [range: 0 ~ 999, default: 475]
I:"Boss Rarity Offset"=475
# The possible mob types for bosses. Format is weight@entity, entity is a registry name. [default: [3@minecraft:zombie], [3@minecraft:skeleton], [2@minecraft:husk], [2@minecraft:stray], [1@minecraft:wither_skeleton], [1@minecraft:pillager]]
S:"Boss Spawner Mobs" <
3@minecraft:zombie
3@minecraft:skeleton
@ -27,65 +25,32 @@ bosses {
1@minecraft:wither_skeleton
1@minecraft:pillager
>
# The percent chance a boss has fire resistance. [range: 0.0 ~ 3.4028235E38, default: 1.0]
S:"Fire Resistance"=1.0
# The max amount of extra damage bosses do, in half hearts. [range: 0.0 ~ 2.14748365E9, default: 4.5]
S:"Max Damage Bonus"=4.5
# The max amount boss health is multiplied by. Base hp * factor = final hp. [range: 0.0 ~ 2.14748365E9, default: 8.0]
S:"Max Health Multiplier"=8.0
# The max amount of knockback resist bosses have. [range: 0.0 ~ 2.14748365E9, default: 1.0]
S:"Max Knockback Resist"=1.0
# The max regeneration level of bosses. [range: 0 ~ 2147483647, default: 2]
I:"Max Regen Level"=2
# The max resistance level of bosses. [range: 0 ~ 2147483647, default: 3]
I:"Max Resistance Level"=3
# The max amount boss speed is multiplied by. Base speed * factor = final speed. [range: 0.0 ~ 2.14748365E9, default: 1.4]
S:"Max Speed Multiplier"=1.4
# The min amount of extra damage bosses do, in half hearts. [range: 0.0 ~ 2.14748365E9, default: 2.0]
S:"Min Damage Bonus"=2.0
# The min amount boss health is multiplied by. Base hp * factor = final hp. [range: 0.0 ~ 2.14748365E9, default: 4.0]
S:"Min Health Multiplier"=4.0
# The min amount of knockback resist bosses have. [range: 0.0 ~ 2.14748365E9, default: 0.65]
S:"Min Knockback Resist"=0.65
# The min regeneration level of bosses. [range: 0 ~ 2147483647, default: 0]
I:"Min Regen Level"=0
# The min resistance level of bosses. [range: 0 ~ 2147483647, default: 0]
I:"Min Resistance Level"=0
# The min amount boss speed is multiplied by. Base speed * factor = final speed. [range: 0.0 ~ 2.14748365E9, default: 1.1]
S:"Min Speed Multiplier"=1.1
# The chance a gear piece will be randomly enchanted. [range: 0.0 ~ 2.14748365E9, default: 0.45]
S:"Random Enchantment Chance"=0.45
# The chance a boss will have extra random potion effects. [range: 0.0 ~ 2.14748365E9, default: 0.65]
S:"Random Potion Chance"=0.65
# The 1/n chance that a naturally spawned mob that can see the sky is transformed into a boss. [range: 1 ~ 500000, default: 600]
# The 1/n chance that a naturally spawned mob that can see the sky is transformed into a boss. 0 to disable. [range: 0 ~ 500000, default: 85]
I:"Surface Boss Chance"=600
# If a lightning bolt strikes when a surface boss spawn occurs. [default: true]
B:"Surface Boss Lightning"=true
# The percent chance a boss has water breathing. [range: 0.0 ~ 3.4028235E38, default: 1.0]
S:"Water Breathing"=1.0
}
"brutal spawners" {
# The potion effects applied to all brutal mobs. Format is potion@level, potion is a registry name. [default: [minecraft:resistance@2], [minecraft:fire_resistance@1], [minecraft:regeneration@1], [minecraft:speed@2], [minecraft:water_breathing@1], [minecraft:strength@1]]
S:"Brutal Potion Effects" <
minecraft:resistance@2
minecraft:fire_resistance@1
@ -94,8 +59,6 @@ bosses {
minecraft:water_breathing@1
minecraft:strength@1
>
# The possible spawn entries for brutal spawners. Format is weight@entity, entity is a registry name. apotheosis:random is a special name, used to generate a spawner that spawns any mob. [default: [3@minecraft:zombie], [3@minecraft:skeleton], [2@minecraft:husk], [2@minecraft:stray], [1@minecraft:spider]]
S:"Brutal Spawner Mobs" <
3@minecraft:zombie
3@minecraft:skeleton
@ -107,17 +70,30 @@ bosses {
frequencies {
# The chance (per chunk) for a boss to try spawning. [range: 0.0 ~ 1.0, default: 0.07]
S:"Boss Chance"=0.07
# The chance (per chunk) for a brutal spawner to try spawning. [range: 0.0 ~ 1.0, default: 0.18]
S:"Brutal Spawner Chance"=0.18
# The chance (per chunk) for a swarm spawner to try spawning. [range: 0.0 ~ 1.0, default: 0.2]
S:"Swarm Spawner Chance"=0.2
}
frequency {
# The number of generation attempts (per chunk) for boss dungeons. [range: 0 ~ 50000, default: 8]
I:"Boss Dungeon"=8
# The number of generation attempts (per chunk) for boss dungeon variant 2. [range: 0 ~ 50000, default: 8]
I:"Boss Dungeon Variant 2"=8
# The number of generation attempts (per chunk) for ore troves. [range: 0 ~ 50000, default: 8]
I:"Ore Troves"=8
# The number of generation attempts (per chunk) for rogue spawners. [range: 0 ~ 50000, default: 4]
I:"Rogue Spawners"=4
# The 1/n chance (per chunk) that a tome tower may attempt generation. 0 = disabled, lower = more chances. [range: 0 ~ 50000, default: 125]
I:"Tome Tower"=125
}
general {
# The biomes that the deadly module will not generate in. [default: [minecraft:warm_ocean], [minecraft:lukewarm_ocean], [minecraft:cold_ocean], [minecraft:frozen_ocean], [minecraft:deep_warm_ocean], [minecraft:deep_frozen_ocean], [minecraft:deep_lukewarm_ocean], [minecraft:deep_cold_ocean], [minecraft:ocean], [minecraft:deep_ocean]]
S:"Generation Biome Blacklist" <
@ -137,236 +113,97 @@ general {
S:"Generation Dimension Whitelist" <
overworld
>
# The 1/n chance that a rogue spawner will generate with a CHEST_VALUABLE instead of it's default chest. 0 to disable. [range: 0 ~ 80000, default: 9]
I:"Spawner Rare Loot Chance"=9
}
"random spawners" {
# [range: 0 ~ 50, default: 1]
I:"alexsmobs:bone_serpent"=1
# [range: 0 ~ 50, default: 1]
I:"alexsmobs:bone_serpent_part"=1
# [range: 0 ~ 50, default: 1]
I:"alexsmobs:guster"=1
# [range: 0 ~ 50, default: 1]
I:"alexsmobs:mimicube"=1
# [range: 0 ~ 50, default: 1]
I:"alexsmobs:soul_vulture"=1
# [range: 0 ~ 50, default: 1]
I:"alexsmobs:straddler"=1
# [range: 0 ~ 50, default: 1]
I:"alexsmobs:warped_mosco"=1
# [range: 0 ~ 50, default: 1]
I:"artifacts:mimic"=1
# [range: 0 ~ 50, default: 8]
I:"minecraft:blaze"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:cave_spider"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:creeper"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:drowned"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:elder_guardian"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:ender_dragon"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:enderman"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:endermite"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:evoker"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:ghast"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:giant"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:guardian"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:hoglin"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:husk"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:illusioner"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:magma_cube"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:phantom"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:piglin"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:piglin_brute"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:pillager"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:ravager"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:shulker"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:silverfish"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:skeleton"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:slime"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:spider"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:stray"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:vex"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:vindicator"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:witch"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:wither"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:wither_skeleton"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:zoglin"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:zombie"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:zombie_villager"=8
# [range: 0 ~ 50, default: 8]
I:"minecraft:zombified_piglin"=8
# [range: 0 ~ 50, default: 1]
I:"quark:forgotten"=1
# [range: 0 ~ 50, default: 1]
I:"quark:wraith"=1
# [range: 0 ~ 50, default: 1]
I:"quark:wrapped"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:brute"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:forgotten_guardian"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:masticator"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:muncher"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:nargoyle"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:rotbeast"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:rotdweller"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:rotling"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:rotwalker"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:sploogie"=1
# [range: 0 ~ 50, default: 1]
I:"undergarden:stoneborn"=1
}
"spawner stats: brutal spawners" {
# The maximum delay between spawns [range: 1 ~ 32767, default: 400]
I:"Max Delay"=400
# The maximum number of nearby entities (when hit, the spawner turns off). [range: 1 ~ 32767, default: 6]
I:"Max Nearby Entities"=6
# The minimum delay between spawns [range: 1 ~ 32767, default: 200]
I:"Min Delay"=200
# The required distance a player must be within for this spawner to work. [range: 1 ~ 32767, default: 16]
I:"Player Range"=16
# The number of mobs that will spawn. [range: 1 ~ 32767, default: 6]
I:"Spawn Count"=6
# The delay before first spawn on this spawner. [range: 1 ~ 32767, default: 20]
I:"Spawn Delay"=20
# The spawn range. [range: 1 ~ 32767, default: 4]
I:"Spawn Range"=4
}
"spawner stats: swarm spawners" {
# The maximum delay between spawns [range: 1 ~ 32767, default: 300]
I:"Max Delay"=300
# The maximum number of nearby entities (when hit, the spawner turns off). [range: 1 ~ 32767, default: 32]
I:"Max Nearby Entities"=32
# The minimum delay between spawns [range: 1 ~ 32767, default: 75]
I:"Min Delay"=75
# The required distance a player must be within for this spawner to work. [range: 1 ~ 32767, default: 8]
I:"Player Range"=8
# The number of mobs that will spawn. [range: 1 ~ 32767, default: 8]
I:"Spawn Count"=8
# The delay before first spawn on this spawner. [range: 1 ~ 32767, default: 20]
I:"Spawn Delay"=20
# The spawn range. [range: 1 ~ 32767, default: 6]
I:"Spawn Range"=6
}
"swarm spawners" {
# The possible spawn entries for swarm spawners. Format is weight@entity, entity is a registry name. [default: [4@minecraft:zombie], [2@minecraft:skeleton], [5@minecraft:spider], [8@minecraft:cave_spider], [1@minecraft:creeper]]
S:"Swarm Spawner Mobs" <
4@minecraft:zombie
2@minecraft:skeleton
@ -377,3 +214,9 @@ general {
}
wanderer {
# If the wandering trader may sell affix loot items as a rare trade. [default: true]
B:"Affix Trades"=true
}

View file

@ -375,6 +375,36 @@
}
"create:capacity" {
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
I:"Max Level"=7
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
S:"Max Power Function"=
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
I:"Min Level"=1
# A function to determine the min enchanting power. [default: ]
S:"Min Power Function"=
}
"create:potato_recovery" {
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
I:"Max Level"=7
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
S:"Max Power Function"=
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
I:"Min Level"=1
# A function to determine the min enchanting power. [default: ]
S:"Min Power Function"=
}
"minecraft:aqua_affinity" {
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
I:"Max Level"=1
@ -960,3 +990,18 @@
}
"the_bumblezone:comb_cutter" {
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
I:"Max Level"=1
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
S:"Max Power Function"=
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
I:"Min Level"=1
# A function to determine the min enchanting power. [default: ]
S:"Min Power Function"=
}

View file

@ -3,14 +3,12 @@
armors {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: byg:ametrine_helmet, byg:ametrine_chestplate, byg:ametrine_leggings, byg:ametrine_boots
# Repair Material: byg:ametrine_gems
# [default: ]
S:AMETRINE <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:chainmail_helmet, minecraft:chainmail_chestplate, minecraft:chainmail_leggings, minecraft:chainmail_boots
# Repair Material: minecraft:iron_ingot
# [default: [Chainmail], [Chain], [Chain Link], [Scale]]
S:CHAIN <
Chainmail
@ -21,14 +19,18 @@ armors {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:cloggrum_helmet, undergarden:cloggrum_chestplate, undergarden:cloggrum_leggings, undergarden:cloggrum_boots
# Repair Material: undergarden:cloggrum_ingot
# [default: ]
S:CLOGGRUM <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: create:copper_backtank, create:diving_helmet, create:diving_boots
# [default: ]
S:COPPER <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:diamond_helmet, minecraft:diamond_chestplate, minecraft:diamond_leggings, minecraft:diamond_boots
# Repair Material: minecraft:diamond
# [default: [Diamond], [Zircon], [Gemstone], [Jewel], [Crystal]]
S:DIAMOND <
Diamond
@ -40,14 +42,12 @@ armors {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:froststeel_helmet, undergarden:froststeel_chestplate, undergarden:froststeel_leggings, undergarden:froststeel_boots
# Repair Material: undergarden:froststeel_ingot
# [default: ]
S:FROSTSTEEL <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:golden_helmet, minecraft:golden_chestplate, minecraft:golden_leggings, minecraft:golden_boots
# Repair Material: minecraft:gold_ingot
# [default: [Golden], [Gold], [Gilt], [Auric], [Ornate]]
S:GOLD <
Golden
@ -59,7 +59,6 @@ armors {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:iron_helmet, minecraft:iron_chestplate, minecraft:iron_leggings, minecraft:iron_boots
# Repair Material: minecraft:iron_ingot
# [default: [Iron], [Steel], [Ferrous], [Rusty], [Wrought Iron]]
S:IRON <
Iron
@ -70,8 +69,7 @@ armors {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:leather_helmet, minecraft:leather_chestplate, minecraft:leather_leggings, minecraft:leather_boots, quark:backpack, quark:forgotten_hat
# Repair Material: minecraft:leather
# Items in this group: minecraft:leather_helmet, minecraft:leather_chestplate, minecraft:leather_leggings, minecraft:leather_boots, quark:forgotten_hat, quark:backpack
# [default: [Leather], [Rawhide], [Lamellar], [Cow Skin]]
S:LEATHER <
Leather
@ -82,14 +80,12 @@ armors {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:masticated_chestplate
# Repair Material: undergarden:masticator_scales
# [default: ]
S:MASTICATED <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:netherite_helmet, minecraft:netherite_chestplate, minecraft:netherite_leggings, minecraft:netherite_boots
# Repair Material: minecraft:netherite_ingot
# [default: [Burnt], [Embered], [Fiery], [Hellborn], [Flameforged]]
S:NETHERITE <
Burnt
@ -101,7 +97,6 @@ armors {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:turtle_helmet
# Repair Material: minecraft:scute
# [default: [Tortollan], [Very Tragic], [Environmental], [Organic]]
S:TURTLE <
Tortollan
@ -112,301 +107,276 @@ armors {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:utheric_helmet, undergarden:utheric_chestplate, undergarden:utheric_leggings, undergarden:utheric_boots
# Repair Material: undergarden:utherium_ingot
# [default: ]
S:UTHERIC <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:centipede_leggings
# Repair Material: alexsmobs:centipede_leg
# [default: ]
S:alexsmobs_centipede_leggings <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:crocodile_chestplate
# Repair Material: alexsmobs:crocodile_scute
# [default: ]
S:alexsmobs_crocodile_chestplate <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:emu_leggings
# [default: ]
S:alexsmobs_emu_leggings <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:fedora
# [default: ]
S:alexsmobs_fedora <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:frontier_cap
# Repair Material: alexsmobs:raccoon_tail
# [default: ]
S:alexsmobs_frontier_cap <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:moose_headgear
# Repair Material: alexsmobs:moose_antler
# [default: ]
S:alexsmobs_moose_headgear <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:roadrunner_boots
# Repair Material: alexsmobs:roadrunner_feather
# [default: ]
S:alexsmobs_roadrunner_boots <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:sombrero
# Repair Material: minecraft:hay_block
# [default: ]
S:alexsmobs_sombrero <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:spiked_turtle_shell
# Repair Material: null
# [default: ]
S:alexsmobs_spiked_turtle_shell <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: alexsmobs:tarantula_hawk_elytra
# [default: ]
S:alexsmobs_tarantula_hawk_elytra <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_amythest_helmet, iceandfire:armor_amythest_chestplate, iceandfire:armor_amythest_leggings, iceandfire:armor_amythest_boots
# Repair Material: iceandfire:dragonscales_amythest
# [default: ]
S:iceandfire_armor_amythest_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_black_helmet, iceandfire:armor_black_chestplate, iceandfire:armor_black_leggings, iceandfire:armor_black_boots
# Repair Material: iceandfire:dragonscales_black
# [default: ]
S:iceandfire_armor_black_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_blue_helmet, iceandfire:armor_blue_chestplate, iceandfire:armor_blue_leggings, iceandfire:armor_blue_boots
# Repair Material: iceandfire:dragonscales_blue
# [default: ]
S:iceandfire_armor_blue_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_bronze_helmet, iceandfire:armor_bronze_chestplate, iceandfire:armor_bronze_leggings, iceandfire:armor_bronze_boots
# Repair Material: iceandfire:dragonscales_bronze
# [default: ]
S:iceandfire_armor_bronze_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_copper_helmet, iceandfire:armor_copper_chestplate, iceandfire:armor_copper_leggings, iceandfire:armor_copper_boots
# Repair Material: iceandfire:dragonscales_copper
# [default: ]
S:iceandfire_armor_copper_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_copper_metal_helmet, iceandfire:armor_copper_metal_chestplate, iceandfire:armor_copper_metal_leggings, iceandfire:armor_copper_metal_boots
# Repair Material: null
# [default: ]
S:iceandfire_armor_copper_metal_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_electric_helmet, iceandfire:armor_electric_chestplate, iceandfire:armor_electric_leggings, iceandfire:armor_electric_boots
# Repair Material: iceandfire:dragonscales_electric
# [default: ]
S:iceandfire_armor_electric_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_gray_helmet, iceandfire:armor_gray_chestplate, iceandfire:armor_gray_leggings, iceandfire:armor_gray_boots
# Repair Material: iceandfire:dragonscales_gray
# [default: ]
S:iceandfire_armor_gray_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_green_helmet, iceandfire:armor_green_chestplate, iceandfire:armor_green_leggings, iceandfire:armor_green_boots
# Repair Material: iceandfire:dragonscales_green
# [default: ]
S:iceandfire_armor_green_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_red_helmet, iceandfire:armor_red_chestplate, iceandfire:armor_red_leggings, iceandfire:armor_red_boots
# Repair Material: iceandfire:dragonscales_red
# [default: ]
S:iceandfire_armor_red_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_sapphire_helmet, iceandfire:armor_sapphire_chestplate, iceandfire:armor_sapphire_leggings, iceandfire:armor_sapphire_boots
# Repair Material: iceandfire:dragonscales_sapphire
# [default: ]
S:iceandfire_armor_sapphire_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_silver_helmet, iceandfire:armor_silver_chestplate, iceandfire:armor_silver_leggings, iceandfire:armor_silver_boots
# Repair Material: iceandfire:dragonscales_silver
# [default: ]
S:iceandfire_armor_silver_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_silver_metal_helmet, iceandfire:armor_silver_metal_chestplate, iceandfire:armor_silver_metal_leggings, iceandfire:armor_silver_metal_boots
# Repair Material: iceandfire:silver_ingot
# [default: ]
S:iceandfire_armor_silver_metal_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:armor_white_helmet, iceandfire:armor_white_chestplate, iceandfire:armor_white_leggings, iceandfire:armor_white_boots
# Repair Material: iceandfire:dragonscales_white
# [default: ]
S:iceandfire_armor_white_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:blindfold
# Repair Material: minecraft:string
# [default: ]
S:iceandfire_blindfold <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:deathworm_red_helmet, iceandfire:deathworm_red_chestplate, iceandfire:deathworm_red_leggings, iceandfire:deathworm_red_boots
# Repair Material: iceandfire:deathworm_chitin_white
# [default: ]
S:iceandfire_deathworm_red_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:deathworm_white_helmet, iceandfire:deathworm_white_chestplate, iceandfire:deathworm_white_leggings, iceandfire:deathworm_white_boots
# Repair Material: iceandfire:deathworm_chitin_red
# [default: ]
S:iceandfire_deathworm_white_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:deathworm_yellow_helmet, iceandfire:deathworm_yellow_chestplate, iceandfire:deathworm_yellow_leggings, iceandfire:deathworm_yellow_boots
# Repair Material: iceandfire:deathworm_chitin_yellow
# [default: ]
S:iceandfire_deathworm_yellow_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonsteel_fire_helmet, iceandfire:dragonsteel_fire_chestplate, iceandfire:dragonsteel_fire_leggings, iceandfire:dragonsteel_fire_boots
# Repair Material: iceandfire:dragonsteel_fire_ingot
# [default: ]
S:iceandfire_dragonsteel_fire_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonsteel_ice_helmet, iceandfire:dragonsteel_ice_chestplate, iceandfire:dragonsteel_ice_leggings, iceandfire:dragonsteel_ice_boots
# Repair Material: iceandfire:dragonsteel_ice_ingot
# [default: ]
S:iceandfire_dragonsteel_ice_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonsteel_lightning_helmet, iceandfire:dragonsteel_lightning_chestplate, iceandfire:dragonsteel_lightning_leggings, iceandfire:dragonsteel_lightning_boots
# Repair Material: iceandfire:dragonsteel_lightning_ingot
# [default: ]
S:iceandfire_dragonsteel_lightning_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:earplugs
# Repair Material: minecraft:oak_button
# [default: ]
S:iceandfire_earplugs <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:forest_troll_leather_helmet, iceandfire:forest_troll_leather_chestplate, iceandfire:forest_troll_leather_leggings, iceandfire:forest_troll_leather_boots
# Repair Material: iceandfire:troll_leather_forest
# [default: ]
S:iceandfire_forest_troll_leather_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:frost_troll_leather_helmet, iceandfire:frost_troll_leather_chestplate, iceandfire:frost_troll_leather_leggings, iceandfire:frost_troll_leather_boots
# Repair Material: iceandfire:troll_leather_frost
# [default: ]
S:iceandfire_frost_troll_leather_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:mountain_troll_leather_helmet, iceandfire:mountain_troll_leather_chestplate, iceandfire:mountain_troll_leather_leggings, iceandfire:mountain_troll_leather_boots
# Repair Material: iceandfire:troll_leather_mountain
# [default: ]
S:iceandfire_mountain_troll_leather_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:myrmex_desert_helmet, iceandfire:myrmex_desert_chestplate, iceandfire:myrmex_desert_leggings, iceandfire:myrmex_desert_boots
# Repair Material: iceandfire:myrmex_desert_chitin
# [default: ]
S:iceandfire_myrmex_desert_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:myrmex_jungle_helmet, iceandfire:myrmex_jungle_chestplate, iceandfire:myrmex_jungle_leggings, iceandfire:myrmex_jungle_boots
# Repair Material: iceandfire:myrmex_jungle_chitin
# [default: ]
S:iceandfire_myrmex_jungle_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:sheep_helmet, iceandfire:sheep_chestplate, iceandfire:sheep_leggings, iceandfire:sheep_boots
# Repair Material: minecraft:white_wool
# [default: ]
S:iceandfire_sheep_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:tide_blue_helmet, iceandfire:tide_blue_chestplate, iceandfire:tide_blue_leggings, iceandfire:tide_blue_boots
# Repair Material: iceandfire:sea_serpent_scales_blue
# [default: ]
S:iceandfire_tide_blue_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:tide_bronze_helmet, iceandfire:tide_bronze_chestplate, iceandfire:tide_bronze_leggings, iceandfire:tide_bronze_boots
# Repair Material: iceandfire:sea_serpent_scales_bronze
# [default: ]
S:iceandfire_tide_bronze_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:tide_deepblue_helmet, iceandfire:tide_deepblue_chestplate, iceandfire:tide_deepblue_leggings, iceandfire:tide_deepblue_boots
# Repair Material: iceandfire:sea_serpent_scales_deepblue
# [default: ]
S:iceandfire_tide_deepblue_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:tide_green_helmet, iceandfire:tide_green_chestplate, iceandfire:tide_green_leggings, iceandfire:tide_green_boots
# Repair Material: iceandfire:sea_serpent_scales_green
# [default: ]
S:iceandfire_tide_green_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:tide_purple_helmet, iceandfire:tide_purple_chestplate, iceandfire:tide_purple_leggings, iceandfire:tide_purple_boots
# Repair Material: iceandfire:sea_serpent_scales_purple
# [default: ]
S:iceandfire_tide_purple_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:tide_red_helmet, iceandfire:tide_red_chestplate, iceandfire:tide_red_leggings, iceandfire:tide_red_boots
# Repair Material: iceandfire:sea_serpent_scales_red
# [default: ]
S:iceandfire_tide_red_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:tide_teal_helmet, iceandfire:tide_teal_chestplate, iceandfire:tide_teal_leggings, iceandfire:tide_teal_boots
# Repair Material: iceandfire:sea_serpent_scales_teal
# [default: ]
S:iceandfire_tide_teal_helmet <
>
@ -414,7 +384,7 @@ armors {
entity {
# A list of name pieces, which can be spliced together to create full names. May be empty only if names is not empty. [default: [Grab], [Thar], [Ger], [Ald], [Mas], [On], [O], [Din], [Thor], [Jon], [Ath], [Burb], [En], [A], [E], [I], [U], [Hab], [Bloo], [Ena], [Dit], [Aph], [Ern], [Bor], [Dav], [Id], [Toast], [Son], [Dottir], [For], [Wen], [Lob], [Ed], [Die], [Van], [Y], [Zap], [Ear], [Ben], [Don], [Bran], [Gro], [Jen], [Bob], [Ette], [Ere], [Man], [Qua], [Bro], [Cree], [Per], [Skel], [Ton], [Zom], [Bie], [Wolf], [End], [Er], [Pig], [Sil], [Ver], [Fish], [Cow], [Chic], [Ken], [Sheep], [Squid], [Hell]]
# A list of name pieces, which can be spliced together to create full names. May be empty only if names is not empty. [default: [Dark], [Osto], [Grab], [Thar], [Ger], [Ald], [Mas], [On], [O], [Din], [Thor], [Jon], [Ath], [Burb], [En], [A], [E], [I], [U], [Hab], [Bloo], [Ena], [Dit], [Aph], [Ern], [Bor], [Dav], [Id], [Toast], [Son], [Dottir], [For], [Wen], [Lob], [Ed], [Die], [Van], [Y], [Zap], [Ear], [Ben], [Don], [Bran], [Gro], [Jen], [Bob], [Ette], [Ere], [Man], [Qua], [Bro], [Cree], [Per], [Skel], [Ton], [Zom], [Bie], [Wolf], [End], [Er], [Pig], [Sil], [Ver], [Fish], [Cow], [Chic], [Ken], [Sheep], [Squid], [Hell]]
S:"Name Parts" <
Grab
Thar
@ -486,7 +456,7 @@ entity {
Hell
>
# A list of full names, which are used in the generation of boss names. May be empty only if name parts is not empty. [default: [Albert], [Andrew], [Anderson], [Andy], [Allan], [Arthur], [Aaron], [Allison], [Arielle], [Amanda], [Anne], [Annie], [Amy], [Alana], [Brandon], [Brady], [Bernard], [Ben], [Benjamin], [Bob], [Bobette], [Brooke], [Brandy], [Beatrice], [Bea], [Bella], [Becky], [Carlton], [Carl], [Calvin], [Cameron], [Carson], [Chase], [Cassandra], [Cassie], [Cas], [Carol], [Carly], [Cherise], [Charlotte], [Cheryl], [Chasity], [Danny], [Drake], [Daniel], [Derrel], [David], [Dave], [Donovan], [Don], [Donald], [Drew], [Derrick], [Darla], [Donna], [Dora], [Danielle], [Edward], [Elliot], [Ed], [Edson], [Elton], [Eddison], [Earl], [Eric], [Ericson], [Eddie], [Ediovany], [Emma], [Elizabeth], [Eliza], [Esperanza], [Esper], [Esmeralda], [Emi], [Emily], [Elaine], [Fernando], [Ferdinand], [Fred], [Feddie], [Fredward], [Frank], [Franklin], [Felix], [Felicia], [Fran], [Greg], [Gregory], [George], [Gerald], [Gina], [Geraldine], [Gabby], [Hendrix], [Henry], [Hobbes], [Herbert], [Heath], [Henderson], [Helga], [Hera], [Helen], [Helena], [Hannah], [Ike], [Issac], [Israel], [Ismael], [Irlanda], [Isabelle], [Irene], [Irenia], [Jimmy], [Jim], [Justin], [Jacob], [Jake], [Jon], [Johnson], [Jonny], [Jonathan], [Josh], [Joshua], [Julian], [Jesus], [Jericho], [Jeb], [Jess], [Joan], [Jill], [Jillian], [Jessica], [Jennifer], [Jenny], [Jen], [Judy], [Kenneth], [Kenny], [Ken], [Keith], [Kevin], [Karen], [Kassandra], [Kassie], [Leonard], [Leo], [Leroy], [Lee], [Lenny], [Luke], [Lucas], [Liam], [Lorraine], [Latasha], [Lauren], [Laquisha], [Livia], [Lydia], [Lila], [Lilly], [Lillian], [Lilith], [Lana], [Mason], [Mike], [Mickey], [Mario], [Manny], [Mark], [Marcus], [Martin], [Marty], [Matthew], [Matt], [Max], [Maximillian], [Marth], [Mia], [Marriah], [Maddison], [Maddie], [Marissa], [Miranda], [Mary], [Martha], [Melonie], [Melody], [Mel], [Minnie], [Nathan], [Nathaniel], [Nate], [Ned], [Nick], [Norman], [Nicholas], [Natasha], [Nicki], [Nora], [Nelly], [Nina], [Orville], [Oliver], [Orlando], [Owen], [Olsen], [Odin], [Olaf], [Ortega], [Olivia], [Patrick], [Pat], [Paul], [Perry], [Pinnochio], [Patrice], [Patricia], [Pennie], [Petunia], [Patti], [Pernelle], [Quade], [Quincy], [Quentin], [Quinn], [Roberto], [Robbie], [Rob], [Robert], [Roy], [Roland], [Ronald], [Richard], [Rick], [Ricky], [Rose], [Rosa], [Rhonda], [Rebecca], [Roberta], [Sparky], [Shiloh], [Stephen], [Steve], [Saul], [Sheen], [Shane], [Sean], [Sampson], [Samuel], [Sammy], [Stefan], [Sasha], [Sam], [Susan], [Suzy], [Shelby], [Samantha], [Sheila], [Sharon], [Sally], [Stephanie], [Sandra], [Sandy], [Sage], [Tim], [Thomas], [Thompson], [Tyson], [Tyler], [Tom], [Tyrone], [Timmothy], [Tamara], [Tabby], [Tabitha], [Tessa], [Tiara], [Tyra], [Uriel], [Ursala], [Uma], [Victor], [Vincent], [Vince], [Vance], [Vinny], [Velma], [Victoria], [Veronica], [Wilson], [Wally], [Wallace], [Will], [Wilard], [William], [Wilhelm], [Xavier], [Xandra], [Young], [Yvonne], [Yolanda], [Zach], [Zachary]]
# A list of full names, which are used in the generation of boss names. May be empty only if name parts is not empty. [default: [Darko], [Shadows], [Kat], [Jank], [Albert], [Andrew], [Anderson], [Andy], [Allan], [Arthur], [Aaron], [Allison], [Arielle], [Amanda], [Anne], [Annie], [Amy], [Alana], [Brandon], [Brady], [Bernard], [Ben], [Benjamin], [Bob], [Bobette], [Brooke], [Brandy], [Beatrice], [Bea], [Bella], [Becky], [Carlton], [Carl], [Calvin], [Cameron], [Carson], [Chase], [Cassandra], [Cassie], [Cas], [Carol], [Carly], [Cherise], [Charlotte], [Cheryl], [Chasity], [Danny], [Drake], [Daniel], [Derrel], [David], [Dave], [Donovan], [Don], [Donald], [Drew], [Derrick], [Darla], [Donna], [Dora], [Danielle], [Edward], [Elliot], [Ed], [Edson], [Elton], [Eddison], [Earl], [Eric], [Ericson], [Eddie], [Ediovany], [Emma], [Elizabeth], [Eliza], [Esperanza], [Esper], [Esmeralda], [Emi], [Emily], [Elaine], [Fernando], [Ferdinand], [Fred], [Feddie], [Fredward], [Frank], [Franklin], [Felix], [Felicia], [Fran], [Greg], [Gregory], [George], [Gerald], [Gina], [Geraldine], [Gabby], [Hendrix], [Henry], [Hobbes], [Herbert], [Heath], [Henderson], [Helga], [Hera], [Helen], [Helena], [Hannah], [Ike], [Issac], [Israel], [Ismael], [Irlanda], [Isabelle], [Irene], [Irenia], [Jimmy], [Jim], [Justin], [Jacob], [Jake], [Jon], [Johnson], [Jonny], [Jonathan], [Josh], [Joshua], [Julian], [Jesus], [Jericho], [Jeb], [Jess], [Joan], [Jill], [Jillian], [Jessica], [Jennifer], [Jenny], [Jen], [Judy], [Kenneth], [Kenny], [Ken], [Keith], [Kevin], [Karen], [Kassandra], [Kassie], [Leonard], [Leo], [Leroy], [Lee], [Lenny], [Luke], [Lucas], [Liam], [Lorraine], [Latasha], [Lauren], [Laquisha], [Livia], [Lydia], [Lila], [Lilly], [Lillian], [Lilith], [Lana], [Mason], [Mike], [Mickey], [Mario], [Manny], [Mark], [Marcus], [Martin], [Marty], [Matthew], [Matt], [Max], [Maximillian], [Marth], [Mia], [Marriah], [Maddison], [Maddie], [Marissa], [Miranda], [Mary], [Martha], [Melonie], [Melody], [Mel], [Minnie], [Nathan], [Nathaniel], [Nate], [Ned], [Nick], [Norman], [Nicholas], [Natasha], [Nicki], [Nora], [Nelly], [Nina], [Orville], [Oliver], [Orlando], [Owen], [Olsen], [Odin], [Olaf], [Ortega], [Olivia], [Patrick], [Pat], [Paul], [Perry], [Pinnochio], [Patrice], [Patricia], [Pennie], [Petunia], [Patti], [Pernelle], [Quade], [Quincy], [Quentin], [Quinn], [Roberto], [Robbie], [Rob], [Robert], [Roy], [Roland], [Ronald], [Richard], [Rick], [Ricky], [Rose], [Rosa], [Rhonda], [Rebecca], [Roberta], [Sparky], [Shiloh], [Stephen], [Steve], [Saul], [Sheen], [Shane], [Sean], [Sampson], [Samuel], [Sammy], [Stefan], [Sasha], [Sam], [Susan], [Suzy], [Shelby], [Samantha], [Sheila], [Sharon], [Sally], [Stephanie], [Sandra], [Sandy], [Sage], [Tim], [Thomas], [Thompson], [Tyson], [Tyler], [Tom], [Tyrone], [Timmothy], [Tamara], [Tabby], [Tabitha], [Tessa], [Tiara], [Tyra], [Uriel], [Ursala], [Uma], [Victor], [Vincent], [Vince], [Vance], [Vinny], [Velma], [Victoria], [Veronica], [Wilson], [Wally], [Wallace], [Will], [Wilard], [William], [Wilhelm], [Xavier], [Xandra], [Young], [Yvonne], [Yolanda], [Zach], [Zachary]]
S:Names <
Albert
Andrew
@ -795,7 +765,7 @@ entity {
Zachary
>
# A list of prefixes, which are used in the generation of boss names. May be empty. [default: [Sir], [Mister], [Madam], [Doctor], [Father], [Mother]]
# A list of prefixes, which are used in the generation of boss names. May be empty. [default: [Sir], [Mister], [Madam], [Doctor], [Father], [Mother], [Poppa]]
S:Prefixes <
Sir
Mister
@ -805,7 +775,7 @@ entity {
Mother
>
# A list of suffixes, which are used in the generation of boss names. A suffix is always preceeded by "The". May be empty. [default: [Mighty], [Supreme], [Superior], [Ultimate], [Lame], [Wimpy], [Curious], [Sneaky], [Pathetic], [Crying], [Eagle], [Errant], [Unholy], [Questionable], [Mean], [Hungry], [Thirsty], [Feeble], [Wise], [Sage], [Magical], [Mythical], [Legendary], [Not Very Nice], [Jerk], [Doctor], [Misunderstood], [Angry], [Knight], [Bishop], [Godly], [Special], [Toasty], [Shiny], [Shimmering], [Light], [Dark], [Odd-Smelling], [Funky], [Rock Smasher], [Son of Herobrine], [Cracked], [Sticky], [§kAlien§r], [Baby], [Manly], [Rough], [Scary], [Undoubtable], [Honest], [Non-Suspicious], [Boring], [Odd], [Lazy], [Super], [Nifty], [Ogre Slayer], [Pig Thief], [Dirt Digger], [Really Cool], [Doominator], [... Something]]
# A list of suffixes, which are used in the generation of boss names. A suffix is always preceeded by "The". May be empty. [default: [Mighty], [Supreme], [Superior], [Ultimate], [Lame], [Wimpy], [Curious], [Sneaky], [Pathetic], [Crying], [Eagle], [Errant], [Unholy], [Questionable], [Mean], [Hungry], [Thirsty], [Feeble], [Wise], [Sage], [Magical], [Mythical], [Legendary], [Not Very Nice], [Jerk], [Doctor], [Misunderstood], [Angry], [Knight], [Bishop], [Godly], [Special], [Toasty], [Shiny], [Shimmering], [Light], [Dark], [Odd-Smelling], [Funky], [Rock Smasher], [Son of Herobrine], [Cracked], [Sticky], [§kAlien§r], [Baby], [Manly], [Rough], [Scary], [Undoubtable], [Honest], [Non-Suspicious], [Boring], [Odd], [Lazy], [Super], [Nifty], [Ogre Slayer], [Pig Thief], [Dirt Digger], [Really Cool], [Doominator], [... Something], [Extra-Fishy], [Gorilla Slaughterer], [Marbles Winner]]
S:Suffixes <
Mighty
Supreme
@ -956,6 +926,19 @@ items {
Miner
>
# A list of root names for shields, used in the generation of item names. May not be empty. [default: [Shield], [Defender], [Ardent Defender], [Greatshield], [Blockade], [Bulwark], [Tower Shield], [Protector], [Aegis]]
S:shields <
Shield
Defender
Ardent Defender
Greatshield
Blockade
Bulwark
Tower Shield
Protector
Aegis
>
# A list of root names for shovels, used in the generation of item names. May not be empty. [default: [Shovel], [Spade], [Digger], [Excavator], [Trowel], [Scoop]]
S:shovels <
Shovel
@ -995,14 +978,12 @@ items {
tools {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:cloggrum_battleaxe, undergarden:cloggrum_sword, undergarden:cloggrum_pickaxe, undergarden:cloggrum_axe, undergarden:cloggrum_shovel, undergarden:cloggrum_hoe
# Repair Material: undergarden:cloggrum_ingot
# [default: ]
S:CLOGGRUM <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe
# Repair Material: minecraft:diamond
# [default: [Diamond], [Zircon], [Gemstone], [Jewel], [Crystal]]
S:DIAMOND <
Diamond
@ -1014,21 +995,18 @@ tools {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:forgotten_sword, undergarden:forgotten_pickaxe, undergarden:forgotten_axe, undergarden:forgotten_shovel, undergarden:forgotten_hoe
# Repair Material: undergarden:forgotten_ingot
# [default: ]
S:FORGOTTEN <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:froststeel_sword, undergarden:froststeel_pickaxe, undergarden:froststeel_axe, undergarden:froststeel_shovel, undergarden:froststeel_hoe
# Repair Material: undergarden:froststeel_ingot
# [default: ]
S:FROSTSTEEL <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:golden_sword, minecraft:golden_shovel, minecraft:golden_pickaxe, minecraft:golden_axe, minecraft:golden_hoe
# Repair Material: minecraft:gold_ingot
# [default: [Golden], [Gold], [Gilt], [Auric], [Ornate]]
S:GOLD <
Golden
@ -1040,7 +1018,6 @@ tools {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe
# Repair Material: minecraft:iron_ingot
# [default: [Iron], [Steel], [Ferrous], [Rusty], [Wrought Iron]]
S:IRON <
Iron
@ -1052,7 +1029,6 @@ tools {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:netherite_sword, minecraft:netherite_shovel, minecraft:netherite_pickaxe, minecraft:netherite_axe, minecraft:netherite_hoe
# Repair Material: minecraft:netherite_ingot
# [default: [Burnt], [Embered], [Fiery], [Hellborn], [Flameforged]]
S:NETHERITE <
Burnt
@ -1064,21 +1040,14 @@ tools {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: byg:pendorite_axe, byg:pendorite_pickaxe, byg:pendorite_sword, byg:pendorite_battleaxe, byg:pendorite_shovel, byg:pendorite_hoe
# Repair Material: byg:pendorite_scraps
# [default: ]
S:PENDORITE <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: create:deforester
# Repair Material: create:refined_radiance
# [default: ]
S:RADIANT <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:stone_sword, minecraft:stone_shovel, minecraft:stone_pickaxe, minecraft:stone_axe, minecraft:stone_hoe
# Repair Material: null
# [default: [Stone], [Rock], [Marble], [Cobblestone]]
S:STONE <
Stone
@ -1089,14 +1058,12 @@ tools {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:utheric_sword, undergarden:utheric_pickaxe, undergarden:utheric_axe, undergarden:utheric_shovel, undergarden:utheric_hoe
# Repair Material: undergarden:utherium_ingot
# [default: ]
S:UTHERIC <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:wooden_sword, minecraft:wooden_shovel, minecraft:wooden_pickaxe, minecraft:wooden_axe, minecraft:wooden_hoe
# Repair Material: null
# [default: [Wooden], [Wood], [Hardwood], [Balsa Wood], [Mahogany], [Plywood]]
S:WOOD <
Wooden
@ -1109,140 +1076,120 @@ tools {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:amphithere_macuahuitl
# Repair Material: iceandfire:amphithere_feather
# [default: ]
S:iceandfire_amphithere_macuahuitl <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:copper_sword, iceandfire:copper_shovel, iceandfire:copper_pickaxe, iceandfire:copper_axe, iceandfire:copper_hoe
# Repair Material: null
# [default: ]
S:iceandfire_copper_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonbone_sword, iceandfire:dragonbone_shovel, iceandfire:dragonbone_pickaxe, iceandfire:dragonbone_axe, iceandfire:dragonbone_hoe
# Repair Material: iceandfire:dragonbone
# [default: ]
S:iceandfire_dragonbone_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonbone_sword_fire
# Repair Material: iceandfire:dragonbone
# [default: ]
S:iceandfire_dragonbone_sword_fire <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonbone_sword_ice
# Repair Material: iceandfire:dragonbone
# [default: ]
S:iceandfire_dragonbone_sword_ice <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonbone_sword_lightning
# Repair Material: null
# [default: ]
S:iceandfire_dragonbone_sword_lightning <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonsteel_fire_sword, iceandfire:dragonsteel_fire_pickaxe, iceandfire:dragonsteel_fire_axe, iceandfire:dragonsteel_fire_shovel, iceandfire:dragonsteel_fire_hoe
# Repair Material: iceandfire:dragonsteel_fire_ingot
# [default: ]
S:iceandfire_dragonsteel_fire_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonsteel_ice_sword, iceandfire:dragonsteel_ice_pickaxe, iceandfire:dragonsteel_ice_axe, iceandfire:dragonsteel_ice_shovel, iceandfire:dragonsteel_ice_hoe
# Repair Material: iceandfire:dragonsteel_ice_ingot
# [default: ]
S:iceandfire_dragonsteel_ice_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dragonsteel_lightning_sword, iceandfire:dragonsteel_lightning_pickaxe, iceandfire:dragonsteel_lightning_axe, iceandfire:dragonsteel_lightning_shovel, iceandfire:dragonsteel_lightning_hoe
# Repair Material: iceandfire:dragonsteel_lightning_ingot
# [default: ]
S:iceandfire_dragonsteel_lightning_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dread_knight_sword
# Repair Material: iceandfire:dread_shard
# [default: ]
S:iceandfire_dread_knight_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dread_queen_sword
# Repair Material: null
# [default: ]
S:iceandfire_dread_queen_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:dread_sword
# Repair Material: iceandfire:dread_shard
# [default: ]
S:iceandfire_dread_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:ghost_sword
# Repair Material: null
# [default: ]
S:iceandfire_ghost_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:hippocampus_slapper
# Repair Material: iceandfire:shiny_scales
# [default: ]
S:iceandfire_hippocampus_slapper <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:hippogryph_sword
# Repair Material: iceandfire:hippogryph_talon
# [default: ]
S:iceandfire_hippogryph_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:myrmex_desert_sword, iceandfire:myrmex_desert_sword_venom, iceandfire:myrmex_desert_shovel, iceandfire:myrmex_desert_pickaxe, iceandfire:myrmex_desert_axe, iceandfire:myrmex_desert_hoe, iceandfire:myrmex_jungle_sword, iceandfire:myrmex_jungle_sword_venom, iceandfire:myrmex_jungle_shovel, iceandfire:myrmex_jungle_pickaxe, iceandfire:myrmex_jungle_axe, iceandfire:myrmex_jungle_hoe
# Repair Material: iceandfire:myrmex_desert_chitin
# [default: ]
S:iceandfire_myrmex_desert_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:silver_sword, iceandfire:silver_shovel, iceandfire:silver_pickaxe, iceandfire:silver_axe, iceandfire:silver_hoe
# Repair Material: iceandfire:silver_ingot
# [default: ]
S:iceandfire_silver_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:stymphalian_bird_dagger
# Repair Material: iceandfire:stymphalian_bird_feather
# [default: ]
S:iceandfire_stymphalian_bird_dagger <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: iceandfire:troll_weapon_axe, iceandfire:troll_weapon_column, iceandfire:troll_weapon_column_forest, iceandfire:troll_weapon_column_frost, iceandfire:troll_weapon_hammer, iceandfire:troll_weapon_trunk, iceandfire:troll_weapon_trunk_frost
# Repair Material: minecraft:stone
# [default: ]
S:iceandfire_troll_weapon_axe <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: wstweaks:lava_blade, wstweaks:blaze_blade
# Repair Material: minecraft:nether_star
# [default: ]
S:wstweaks_lava_blade <
>

View file

@ -1,7 +1,11 @@
# Configuration file
wanderer {
# If new trades are added to the wandering merchant. [default: true]
# If the generic trade list will be cleared before datapack loaded trades are added. [default: false]
B:"Clear Generic Trades"=false
# If the rare trade list will be cleared before datapack loaded trades are added. [default: false]
B:"Clear Rare Trades"=false
B:"Enable New Trades"=true
}