Tristan Daniël Maat
544036d4e4
Largely sensible changes, no complete rewrites without taking user configuration into account like ice and fire.
1008 lines
33 KiB
INI
1008 lines
33 KiB
INI
# Configuration file
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"alexsmobs:board_return" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"alexsmobs:lavawax" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"alexsmobs:serpentfriend" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"alexsmobs:straddle_jump" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:bane_of_illagers" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
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I:"Max Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:berserk" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
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I:"Max Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:capturing" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:crescendo" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
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I:"Max Level"=5
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:depth_miner" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 5]
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I:"Max Level"=5
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:hell_infusion" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:icy_thorns" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
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I:"Max Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:knowledge" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
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I:"Max Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:life_mending" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
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I:"Max Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:magic_protection" {
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# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 5]
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I:"Max Level"=5
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:natures_blessing" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:obliteration" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
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I:"Max Level"=9
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:rebounding" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 6]
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I:"Max Level"=6
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:reflective" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:scavenger" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3]
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I:"Max Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:sea_infusion" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:shield_bash" {
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# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:splitting" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
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I:"Max Level"=9
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:stable_footing" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:tempting" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"apotheosis:true_infinity" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"create:capacity" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"create:potato_recovery" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"minecraft:aqua_affinity" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"minecraft:bane_of_arthropods" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
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I:"Max Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"minecraft:binding_curse" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"minecraft:blast_protection" {
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# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
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I:"Max Level"=8
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"minecraft:channeling" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:depth_strider" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:efficiency" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:feather_falling" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:fire_aspect" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:fire_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:flame" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:fortune" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:frost_walker" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6]
|
|
I:"Max Level"=6
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:impaling" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:infinity" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:knockback" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:looting" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:loyalty" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:luck_of_the_sea" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:lure" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:mending" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:multishot" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:piercing" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:power" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:projectile_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:punch" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:quick_charge" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:respiration" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:riptide" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:sharpness" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:silk_touch" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:smite" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:soul_speed" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:sweeping" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:thorns" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:unbreaking" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:vanishing_curse" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"passablefoliage:leaf_walker" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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|
S:"Min Power Function"=
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}
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"the_bumblezone:comb_cutter" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
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}
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