Tristan Daniël Maat
544036d4e4
Largely sensible changes, no complete rewrites without taking user configuration into account like ice and fire.
223 lines
6.3 KiB
INI
223 lines
6.3 KiB
INI
# Configuration file
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affixes {
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# A list of type overrides for the affix loot system. Format is <itemname>|<type>. Types are SWORD, RANGED, PICKAXE, SHOVEL, AXE, SHIELD [default: [minecraft:stick|SWORD]]
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S:"Equipment Type Overrides" <
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minecraft:stick|SWORD
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>
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# The 1/n chance that a naturally spawned mob will be granted an affix item. 0 to disable. [range: 0 ~ 500000, default: 125]
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I:"Random Affix Chance"=250
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}
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bosses {
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S:"Blacklisted Potions" <
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forbidden_arcanus:spectral_vision
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>
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S:"Boss Filler Block"=minecraft:red_sandstone
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I:"Boss Rarity Offset"=475
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S:"Boss Spawner Mobs" <
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3@minecraft:zombie
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3@minecraft:skeleton
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2@minecraft:husk
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2@minecraft:stray
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1@minecraft:wither_skeleton
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1@minecraft:pillager
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>
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S:"Fire Resistance"=1.0
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S:"Max Damage Bonus"=4.5
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S:"Max Health Multiplier"=8.0
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S:"Max Knockback Resist"=1.0
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I:"Max Regen Level"=2
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I:"Max Resistance Level"=3
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S:"Max Speed Multiplier"=1.4
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S:"Min Damage Bonus"=2.0
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S:"Min Health Multiplier"=4.0
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S:"Min Knockback Resist"=0.65
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I:"Min Regen Level"=0
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I:"Min Resistance Level"=0
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S:"Min Speed Multiplier"=1.1
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S:"Random Enchantment Chance"=0.45
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S:"Random Potion Chance"=0.65
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# The 1/n chance that a naturally spawned mob that can see the sky is transformed into a boss. 0 to disable. [range: 0 ~ 500000, default: 85]
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I:"Surface Boss Chance"=600
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# If a lightning bolt strikes when a surface boss spawn occurs. [default: true]
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B:"Surface Boss Lightning"=true
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S:"Water Breathing"=1.0
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}
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"brutal spawners" {
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S:"Brutal Potion Effects" <
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minecraft:resistance@2
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minecraft:fire_resistance@1
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minecraft:regeneration@1
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minecraft:speed@2
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minecraft:water_breathing@1
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minecraft:strength@1
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>
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S:"Brutal Spawner Mobs" <
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3@minecraft:zombie
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3@minecraft:skeleton
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2@minecraft:husk
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2@minecraft:stray
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1@minecraft:spider
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>
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}
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frequencies {
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S:"Boss Chance"=0.07
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S:"Brutal Spawner Chance"=0.18
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S:"Swarm Spawner Chance"=0.2
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}
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frequency {
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# The number of generation attempts (per chunk) for boss dungeons. [range: 0 ~ 50000, default: 8]
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I:"Boss Dungeon"=8
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# The number of generation attempts (per chunk) for boss dungeon variant 2. [range: 0 ~ 50000, default: 8]
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I:"Boss Dungeon Variant 2"=8
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# The number of generation attempts (per chunk) for ore troves. [range: 0 ~ 50000, default: 8]
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I:"Ore Troves"=8
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# The number of generation attempts (per chunk) for rogue spawners. [range: 0 ~ 50000, default: 4]
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I:"Rogue Spawners"=4
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# The 1/n chance (per chunk) that a tome tower may attempt generation. 0 = disabled, lower = more chances. [range: 0 ~ 50000, default: 125]
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I:"Tome Tower"=125
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}
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general {
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# The biomes that the deadly module will not generate in. [default: [minecraft:warm_ocean], [minecraft:lukewarm_ocean], [minecraft:cold_ocean], [minecraft:frozen_ocean], [minecraft:deep_warm_ocean], [minecraft:deep_frozen_ocean], [minecraft:deep_lukewarm_ocean], [minecraft:deep_cold_ocean], [minecraft:ocean], [minecraft:deep_ocean]]
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S:"Generation Biome Blacklist" <
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minecraft:warm_ocean
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minecraft:lukewarm_ocean
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minecraft:cold_ocean
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minecraft:frozen_ocean
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minecraft:deep_warm_ocean
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minecraft:deep_frozen_ocean
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minecraft:deep_lukewarm_ocean
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minecraft:deep_cold_ocean
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minecraft:ocean
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minecraft:deep_ocean
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>
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# The dimensions that the deadly module will generate in. [default: [overworld]]
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S:"Generation Dimension Whitelist" <
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overworld
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>
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# The 1/n chance that a rogue spawner will generate with a CHEST_VALUABLE instead of it's default chest. 0 to disable. [range: 0 ~ 80000, default: 9]
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I:"Spawner Rare Loot Chance"=9
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}
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"random spawners" {
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I:"alexsmobs:bone_serpent"=1
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I:"alexsmobs:bone_serpent_part"=1
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I:"alexsmobs:guster"=1
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I:"alexsmobs:mimicube"=1
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I:"alexsmobs:soul_vulture"=1
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I:"alexsmobs:straddler"=1
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I:"alexsmobs:warped_mosco"=1
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I:"artifacts:mimic"=1
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I:"minecraft:blaze"=8
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I:"minecraft:cave_spider"=8
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I:"minecraft:creeper"=8
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I:"minecraft:drowned"=8
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I:"minecraft:elder_guardian"=8
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I:"minecraft:ender_dragon"=8
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I:"minecraft:enderman"=8
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I:"minecraft:endermite"=8
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I:"minecraft:evoker"=8
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I:"minecraft:ghast"=8
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I:"minecraft:giant"=8
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I:"minecraft:guardian"=8
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I:"minecraft:hoglin"=8
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I:"minecraft:husk"=8
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I:"minecraft:illusioner"=8
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I:"minecraft:magma_cube"=8
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I:"minecraft:phantom"=8
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I:"minecraft:piglin"=8
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I:"minecraft:piglin_brute"=8
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I:"minecraft:pillager"=8
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I:"minecraft:ravager"=8
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I:"minecraft:shulker"=8
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I:"minecraft:silverfish"=8
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I:"minecraft:skeleton"=8
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I:"minecraft:slime"=8
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I:"minecraft:spider"=8
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I:"minecraft:stray"=8
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I:"minecraft:vex"=8
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I:"minecraft:vindicator"=8
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I:"minecraft:witch"=8
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I:"minecraft:wither"=8
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I:"minecraft:wither_skeleton"=8
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I:"minecraft:zoglin"=8
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I:"minecraft:zombie"=8
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I:"minecraft:zombie_villager"=8
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I:"minecraft:zombified_piglin"=8
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I:"quark:forgotten"=1
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I:"quark:wraith"=1
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I:"quark:wrapped"=1
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I:"undergarden:brute"=1
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I:"undergarden:forgotten_guardian"=1
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I:"undergarden:masticator"=1
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I:"undergarden:muncher"=1
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I:"undergarden:nargoyle"=1
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I:"undergarden:rotbeast"=1
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I:"undergarden:rotdweller"=1
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I:"undergarden:rotling"=1
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I:"undergarden:rotwalker"=1
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I:"undergarden:sploogie"=1
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I:"undergarden:stoneborn"=1
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}
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"spawner stats: brutal spawners" {
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I:"Max Delay"=400
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I:"Max Nearby Entities"=6
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I:"Min Delay"=200
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I:"Player Range"=16
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I:"Spawn Count"=6
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I:"Spawn Delay"=20
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I:"Spawn Range"=4
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}
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"spawner stats: swarm spawners" {
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I:"Max Delay"=300
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I:"Max Nearby Entities"=32
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I:"Min Delay"=75
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I:"Player Range"=8
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I:"Spawn Count"=8
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I:"Spawn Delay"=20
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I:"Spawn Range"=6
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}
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"swarm spawners" {
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S:"Swarm Spawner Mobs" <
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4@minecraft:zombie
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2@minecraft:skeleton
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5@minecraft:spider
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8@minecraft:cave_spider
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1@minecraft:creeper
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>
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}
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wanderer {
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# If the wandering trader may sell affix loot items as a rare trade. [default: true]
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B:"Affix Trades"=true
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}
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