# Configuration file affixes { # A list of type overrides for the affix loot system. Format is |. Types are SWORD, RANGED, PICKAXE, SHOVEL, AXE, SHIELD [default: [minecraft:stick|SWORD]] S:"Equipment Type Overrides" < minecraft:stick|SWORD > # The 1/n chance that a naturally spawned mob will be granted an affix item. 0 to disable. [range: 0 ~ 500000, default: 125] I:"Random Affix Chance"=250 } bosses { S:"Blacklisted Potions" < forbidden_arcanus:spectral_vision > S:"Boss Filler Block"=minecraft:red_sandstone I:"Boss Rarity Offset"=475 S:"Boss Spawner Mobs" < 3@minecraft:zombie 3@minecraft:skeleton 2@minecraft:husk 2@minecraft:stray 1@minecraft:wither_skeleton 1@minecraft:pillager > S:"Fire Resistance"=1.0 S:"Max Damage Bonus"=4.5 S:"Max Health Multiplier"=8.0 S:"Max Knockback Resist"=1.0 I:"Max Regen Level"=2 I:"Max Resistance Level"=3 S:"Max Speed Multiplier"=1.4 S:"Min Damage Bonus"=2.0 S:"Min Health Multiplier"=4.0 S:"Min Knockback Resist"=0.65 I:"Min Regen Level"=0 I:"Min Resistance Level"=0 S:"Min Speed Multiplier"=1.1 S:"Random Enchantment Chance"=0.45 S:"Random Potion Chance"=0.65 # The 1/n chance that a naturally spawned mob that can see the sky is transformed into a boss. 0 to disable. [range: 0 ~ 500000, default: 85] I:"Surface Boss Chance"=600 # If a lightning bolt strikes when a surface boss spawn occurs. [default: true] B:"Surface Boss Lightning"=true S:"Water Breathing"=1.0 } "brutal spawners" { S:"Brutal Potion Effects" < minecraft:resistance@2 minecraft:fire_resistance@1 minecraft:regeneration@1 minecraft:speed@2 minecraft:water_breathing@1 minecraft:strength@1 > S:"Brutal Spawner Mobs" < 3@minecraft:zombie 3@minecraft:skeleton 2@minecraft:husk 2@minecraft:stray 1@minecraft:spider > } frequencies { S:"Boss Chance"=0.07 S:"Brutal Spawner Chance"=0.18 S:"Swarm Spawner Chance"=0.2 } frequency { # The number of generation attempts (per chunk) for boss dungeons. [range: 0 ~ 50000, default: 8] I:"Boss Dungeon"=8 # The number of generation attempts (per chunk) for boss dungeon variant 2. [range: 0 ~ 50000, default: 8] I:"Boss Dungeon Variant 2"=8 # The number of generation attempts (per chunk) for ore troves. [range: 0 ~ 50000, default: 8] I:"Ore Troves"=8 # The number of generation attempts (per chunk) for rogue spawners. [range: 0 ~ 50000, default: 4] I:"Rogue Spawners"=4 # The 1/n chance (per chunk) that a tome tower may attempt generation. 0 = disabled, lower = more chances. [range: 0 ~ 50000, default: 125] I:"Tome Tower"=125 } general { # The biomes that the deadly module will not generate in. [default: [minecraft:warm_ocean], [minecraft:lukewarm_ocean], [minecraft:cold_ocean], [minecraft:frozen_ocean], [minecraft:deep_warm_ocean], [minecraft:deep_frozen_ocean], [minecraft:deep_lukewarm_ocean], [minecraft:deep_cold_ocean], [minecraft:ocean], [minecraft:deep_ocean]] S:"Generation Biome Blacklist" < minecraft:warm_ocean minecraft:lukewarm_ocean minecraft:cold_ocean minecraft:frozen_ocean minecraft:deep_warm_ocean minecraft:deep_frozen_ocean minecraft:deep_lukewarm_ocean minecraft:deep_cold_ocean minecraft:ocean minecraft:deep_ocean > # The dimensions that the deadly module will generate in. [default: [overworld]] S:"Generation Dimension Whitelist" < overworld > # The 1/n chance that a rogue spawner will generate with a CHEST_VALUABLE instead of it's default chest. 0 to disable. [range: 0 ~ 80000, default: 9] I:"Spawner Rare Loot Chance"=9 } "random spawners" { I:"alexsmobs:bone_serpent"=1 I:"alexsmobs:bone_serpent_part"=1 I:"alexsmobs:guster"=1 I:"alexsmobs:mimicube"=1 I:"alexsmobs:soul_vulture"=1 I:"alexsmobs:straddler"=1 I:"alexsmobs:warped_mosco"=1 I:"artifacts:mimic"=1 I:"minecraft:blaze"=8 I:"minecraft:cave_spider"=8 I:"minecraft:creeper"=8 I:"minecraft:drowned"=8 I:"minecraft:elder_guardian"=8 I:"minecraft:ender_dragon"=8 I:"minecraft:enderman"=8 I:"minecraft:endermite"=8 I:"minecraft:evoker"=8 I:"minecraft:ghast"=8 I:"minecraft:giant"=8 I:"minecraft:guardian"=8 I:"minecraft:hoglin"=8 I:"minecraft:husk"=8 I:"minecraft:illusioner"=8 I:"minecraft:magma_cube"=8 I:"minecraft:phantom"=8 I:"minecraft:piglin"=8 I:"minecraft:piglin_brute"=8 I:"minecraft:pillager"=8 I:"minecraft:ravager"=8 I:"minecraft:shulker"=8 I:"minecraft:silverfish"=8 I:"minecraft:skeleton"=8 I:"minecraft:slime"=8 I:"minecraft:spider"=8 I:"minecraft:stray"=8 I:"minecraft:vex"=8 I:"minecraft:vindicator"=8 I:"minecraft:witch"=8 I:"minecraft:wither"=8 I:"minecraft:wither_skeleton"=8 I:"minecraft:zoglin"=8 I:"minecraft:zombie"=8 I:"minecraft:zombie_villager"=8 I:"minecraft:zombified_piglin"=8 I:"quark:forgotten"=1 I:"quark:wraith"=1 I:"quark:wrapped"=1 I:"undergarden:brute"=1 I:"undergarden:forgotten_guardian"=1 I:"undergarden:masticator"=1 I:"undergarden:muncher"=1 I:"undergarden:nargoyle"=1 I:"undergarden:rotbeast"=1 I:"undergarden:rotdweller"=1 I:"undergarden:rotling"=1 I:"undergarden:rotwalker"=1 I:"undergarden:sploogie"=1 I:"undergarden:stoneborn"=1 } "spawner stats: brutal spawners" { I:"Max Delay"=400 I:"Max Nearby Entities"=6 I:"Min Delay"=200 I:"Player Range"=16 I:"Spawn Count"=6 I:"Spawn Delay"=20 I:"Spawn Range"=4 } "spawner stats: swarm spawners" { I:"Max Delay"=300 I:"Max Nearby Entities"=32 I:"Min Delay"=75 I:"Player Range"=8 I:"Spawn Count"=8 I:"Spawn Delay"=20 I:"Spawn Range"=6 } "swarm spawners" { S:"Swarm Spawner Mobs" < 4@minecraft:zombie 2@minecraft:skeleton 5@minecraft:spider 8@minecraft:cave_spider 1@minecraft:creeper > } wanderer { # If the wandering trader may sell affix loot items as a rare trade. [default: true] B:"Affix Trades"=true }