tlater/nix-flake-rework #2

Manually merged
tlater merged 5 commits from tlater/nix-flake-rework into master 2021-04-07 23:34:18 +01:00
27 changed files with 19727 additions and 4397 deletions

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@ -1,14 +1,17 @@
{
"parser": "@typescript-eslint/parser",
"plugins": [
"@typescript-eslint"
],
"env": {
"es6": true,
"browser": true,
"jquery": true
},
"parserOptions": {
"ecmaVersion": 6,
"sourceType": "module"
},
"extends": "eslint:recommended",
"extends": [
"eslint:recommended",
"plugin:@typescript-eslint/recommended"
],
"rules": {
"indent": [
"error",
@ -30,7 +33,8 @@
"off"
],
"no-unused-vars": [
"warn"
"warn",
{ "argsIgnorePattern": "^_" }
]
}
}

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@ -1,26 +0,0 @@
module.exports = {
plugins: {
"posthtml-favicons": {
outDir: "./dist/browser/",
configuration: {
appName: "tlater.net",
appShortName: "tlater.net",
appDescription: "tlater's home page",
developerName: "Tristan Daniël Maat",
developerURL: "https://tlater.net",
dir: "auto",
lang: "en-US",
background: "#0f0f0f",
theme_color: "#991dce",
appleStatusBarStyle: "black-translucent",
display: "browser",
orientation: "any",
start_url: "https://tlater.net",
version: "1.0",
icons: {
favicons: true,
},
},
},
},
};

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.posthtmlrc.json Normal file
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{
"plugins": {
"posthtml-favicons": {
"outDir": "./dist/browser/",
"configuration": {
"appName": "tlater.net",
"appShortName": "tlater.net",
"appDescription": "tlater's home page",
"developerName": "Tristan Daniël Maat",
"developerURL": "https://tlater.net",
"dir": "auto",
"lang": "en-US",
"background": "#0f0f0f",
"theme_color": "#991dce",
"appleStatusBarStyle": "black-translucent",
"display": "browser",
"orientation": "any",
"start_url": "https://tlater.net",
"version": "1.0",
"icons": {
"favicons": true,
},
},
},
},
};

32
README.md Normal file
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# tlaternet-templates
Website templates bundled with parcel.
## Updating
Firstly, updating the npm dependencies needs:
```sh
npm update --package-lock-only
```
After that, the NixOS derivations can be updated by running
`generate.sh` in the `nix` subdirectory.
### Note
[Sharp](https://github.com/lovell/sharp/releases) is gloriously hard
to install, because it depends on the most cutting-edge patch version
of `vips`.
Check which version it needs in the `package.json` of sharp, and then
match this up which major sharp version matches up to which OS version
of vips.
Known versions:
| Sharp | vips | NixOS |
| ----: | ---------: | ----: |
| 28.* | 8.10.6 | |
| 27.* | 8.10.5 | 21.05 |
| 26.* | 8.10.0 | 20.09 |

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@ -1,28 +0,0 @@
{ pkgs ? import <nixpkgs> {} }:
with pkgs;
# TODO: Once https://github.com/svanderburg/node2nix/issues/184 is
# fixed, use a proper nixos package instead of a tarball.
stdenv.mkDerivation {
pname = "tlaternet-templates";
version = "1.0";
src = ./dist.tar.gz;
installPhase = ''
mkdir -p $out/srv/
mv browser $out/srv/web
'';
}
# let
# nodePackages = import ./node-packages.nix {
# inherit pkgs;
# };
# in
# nodePackages.package.override {
# buildInputs = [ pkgs.nodePackages.node-gyp-build ];
# postInstall = ''
# npm run build-dist
# '';
# }

43
flake.lock Normal file
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{
"nodes": {
"flake-utils": {
"locked": {
"lastModified": 1614513358,
"narHash": "sha256-LakhOx3S1dRjnh0b5Dg3mbZyH0ToC9I8Y2wKSkBaTzU=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "5466c5bbece17adaab2d82fae80b46e807611bf3",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"nixpkgs": {
"locked": {
"lastModified": 1617271991,
"narHash": "sha256-VdzjIQaT1FtycNid0iPSVr44Jrstoox6QRLrwCY1uG0=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "da7f4c4842520167f65c20ad75ecdbd14e27ae91",
"type": "github"
},
"original": {
"owner": "nixos",
"ref": "nixos-20.09",
"repo": "nixpkgs",
"type": "github"
}
},
"root": {
"inputs": {
"flake-utils": "flake-utils",
"nixpkgs": "nixpkgs"
}
}
},
"root": "root",
"version": 7
}

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flake.nix Normal file
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{
description = "tlater.net web server contents";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/nixos-20.09";
flake-utils.url = "github:numtide/flake-utils";
};
outputs = { self, nixpkgs, flake-utils }@inputs:
flake-utils.lib.simpleFlake {
inherit self nixpkgs;
name = "tlaternet-templates";
overlay = final: prev: {
tlaternet-templates = rec {
packages = rec {
nodeEnv = prev.callPackage ./nix/override.nix { };
templates = prev.callPackage ({ stdenv, nodejs, rename, ... }:
let nodeDeps = nodeEnv.shell.nodeDependencies;
in stdenv.mkDerivation {
name = "tlaternet-templates";
src = ./.;
buildInputs = [ nodejs rename ];
buildPhase = ''
ln -s ${nodeDeps}/lib/node_modules ./node_modules
export PATH="${nodeDeps}/bin:$PATH"
npm run build
'';
installPhase = ''
cp -r dist $out/
'';
postFixup = ''
rename 's/.html$/.html.hbs/' $out/browser/*.html
'';
}) { };
};
defaultPackage = packages.templates;
devShell = prev.mkShell {
buildInputs = with prev;
with nodePackages; [
nodejs
node2nix
prettier
typescript
typescript-language-server
];
};
};
};
};
}

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@ -1,7 +0,0 @@
#!/usr/bin/env nix-shell
#! nix-shell -i bash -p nodePackages.node2nix
set -euo pipefail
node2nix --input package.json \
--output node-packages-generated.nix \
--composition node-packages.nix

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# This file has been generated by node2nix 1.8.0. Do not edit!
{pkgs ? import <nixpkgs> {
inherit system;
}, system ? builtins.currentSystem, nodejs ? pkgs."nodejs-12_x"}:
let
nodeEnv = import ./node-env.nix {
inherit (pkgs) stdenv python2 utillinux runCommand writeTextFile;
inherit nodejs;
libtool = if pkgs.stdenv.isDarwin then pkgs.darwin.cctools else null;
};
in
import ./node-packages.nix {
inherit (pkgs) fetchurl fetchgit;
inherit nodeEnv;
}

3
nix/generate.sh Executable file
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#!/usr/bin/env sh
node2nix -d -i ../package.json -l ../package-lock.json

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nix/node-env.nix Normal file
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# This file originates from node2nix
{stdenv, nodejs, python2, utillinux, libtool, runCommand, writeTextFile}:
let
python = if nodejs ? python then nodejs.python else python2;
# Create a tar wrapper that filters all the 'Ignoring unknown extended header keyword' noise
tarWrapper = runCommand "tarWrapper" {} ''
mkdir -p $out/bin
cat > $out/bin/tar <<EOF
#! ${stdenv.shell} -e
$(type -p tar) "\$@" --warning=no-unknown-keyword --delay-directory-restore
EOF
chmod +x $out/bin/tar
'';
# Function that generates a TGZ file from a NPM project
buildNodeSourceDist =
{ name, version, src, ... }:
stdenv.mkDerivation {
name = "node-tarball-${name}-${version}";
inherit src;
buildInputs = [ nodejs ];
buildPhase = ''
export HOME=$TMPDIR
tgzFile=$(npm pack | tail -n 1) # Hooks to the pack command will add output (https://docs.npmjs.com/misc/scripts)
'';
installPhase = ''
mkdir -p $out/tarballs
mv $tgzFile $out/tarballs
mkdir -p $out/nix-support
echo "file source-dist $out/tarballs/$tgzFile" >> $out/nix-support/hydra-build-products
'';
};
includeDependencies = {dependencies}:
stdenv.lib.optionalString (dependencies != [])
(stdenv.lib.concatMapStrings (dependency:
''
# Bundle the dependencies of the package
mkdir -p node_modules
cd node_modules
# Only include dependencies if they don't exist. They may also be bundled in the package.
if [ ! -e "${dependency.name}" ]
then
${composePackage dependency}
fi
cd ..
''
) dependencies);
# Recursively composes the dependencies of a package
composePackage = { name, packageName, src, dependencies ? [], ... }@args:
builtins.addErrorContext "while evaluating node package '${packageName}'" ''
DIR=$(pwd)
cd $TMPDIR
unpackFile ${src}
# Make the base dir in which the target dependency resides first
mkdir -p "$(dirname "$DIR/${packageName}")"
if [ -f "${src}" ]
then
# Figure out what directory has been unpacked
packageDir="$(find . -maxdepth 1 -type d | tail -1)"
# Restore write permissions to make building work
find "$packageDir" -type d -exec chmod u+x {} \;
chmod -R u+w "$packageDir"
# Move the extracted tarball into the output folder
mv "$packageDir" "$DIR/${packageName}"
elif [ -d "${src}" ]
then
# Get a stripped name (without hash) of the source directory.
# On old nixpkgs it's already set internally.
if [ -z "$strippedName" ]
then
strippedName="$(stripHash ${src})"
fi
# Restore write permissions to make building work
chmod -R u+w "$strippedName"
# Move the extracted directory into the output folder
mv "$strippedName" "$DIR/${packageName}"
fi
# Unset the stripped name to not confuse the next unpack step
unset strippedName
# Include the dependencies of the package
cd "$DIR/${packageName}"
${includeDependencies { inherit dependencies; }}
cd ..
${stdenv.lib.optionalString (builtins.substring 0 1 packageName == "@") "cd .."}
'';
pinpointDependencies = {dependencies, production}:
let
pinpointDependenciesFromPackageJSON = writeTextFile {
name = "pinpointDependencies.js";
text = ''
var fs = require('fs');
var path = require('path');
function resolveDependencyVersion(location, name) {
if(location == process.env['NIX_STORE']) {
return null;
} else {
var dependencyPackageJSON = path.join(location, "node_modules", name, "package.json");
if(fs.existsSync(dependencyPackageJSON)) {
var dependencyPackageObj = JSON.parse(fs.readFileSync(dependencyPackageJSON));
if(dependencyPackageObj.name == name) {
return dependencyPackageObj.version;
}
} else {
return resolveDependencyVersion(path.resolve(location, ".."), name);
}
}
}
function replaceDependencies(dependencies) {
if(typeof dependencies == "object" && dependencies !== null) {
for(var dependency in dependencies) {
var resolvedVersion = resolveDependencyVersion(process.cwd(), dependency);
if(resolvedVersion === null) {
process.stderr.write("WARNING: cannot pinpoint dependency: "+dependency+", context: "+process.cwd()+"\n");
} else {
dependencies[dependency] = resolvedVersion;
}
}
}
}
/* Read the package.json configuration */
var packageObj = JSON.parse(fs.readFileSync('./package.json'));
/* Pinpoint all dependencies */
replaceDependencies(packageObj.dependencies);
if(process.argv[2] == "development") {
replaceDependencies(packageObj.devDependencies);
}
replaceDependencies(packageObj.optionalDependencies);
/* Write the fixed package.json file */
fs.writeFileSync("package.json", JSON.stringify(packageObj, null, 2));
'';
};
in
''
node ${pinpointDependenciesFromPackageJSON} ${if production then "production" else "development"}
${stdenv.lib.optionalString (dependencies != [])
''
if [ -d node_modules ]
then
cd node_modules
${stdenv.lib.concatMapStrings (dependency: pinpointDependenciesOfPackage dependency) dependencies}
cd ..
fi
''}
'';
# Recursively traverses all dependencies of a package and pinpoints all
# dependencies in the package.json file to the versions that are actually
# being used.
pinpointDependenciesOfPackage = { packageName, dependencies ? [], production ? true, ... }@args:
''
if [ -d "${packageName}" ]
then
cd "${packageName}"
${pinpointDependencies { inherit dependencies production; }}
cd ..
${stdenv.lib.optionalString (builtins.substring 0 1 packageName == "@") "cd .."}
fi
'';
# Extract the Node.js source code which is used to compile packages with
# native bindings
nodeSources = runCommand "node-sources" {} ''
tar --no-same-owner --no-same-permissions -xf ${nodejs.src}
mv node-* $out
'';
# Script that adds _integrity fields to all package.json files to prevent NPM from consulting the cache (that is empty)
addIntegrityFieldsScript = writeTextFile {
name = "addintegrityfields.js";
text = ''
var fs = require('fs');
var path = require('path');
function augmentDependencies(baseDir, dependencies) {
for(var dependencyName in dependencies) {
var dependency = dependencies[dependencyName];
// Open package.json and augment metadata fields
var packageJSONDir = path.join(baseDir, "node_modules", dependencyName);
var packageJSONPath = path.join(packageJSONDir, "package.json");
if(fs.existsSync(packageJSONPath)) { // Only augment packages that exist. Sometimes we may have production installs in which development dependencies can be ignored
console.log("Adding metadata fields to: "+packageJSONPath);
var packageObj = JSON.parse(fs.readFileSync(packageJSONPath));
if(dependency.integrity) {
packageObj["_integrity"] = dependency.integrity;
} else {
packageObj["_integrity"] = "sha1-000000000000000000000000000="; // When no _integrity string has been provided (e.g. by Git dependencies), add a dummy one. It does not seem to harm and it bypasses downloads.
}
if(dependency.resolved) {
packageObj["_resolved"] = dependency.resolved; // Adopt the resolved property if one has been provided
} else {
packageObj["_resolved"] = dependency.version; // Set the resolved version to the version identifier. This prevents NPM from cloning Git repositories.
}
if(dependency.from !== undefined) { // Adopt from property if one has been provided
packageObj["_from"] = dependency.from;
}
fs.writeFileSync(packageJSONPath, JSON.stringify(packageObj, null, 2));
}
// Augment transitive dependencies
if(dependency.dependencies !== undefined) {
augmentDependencies(packageJSONDir, dependency.dependencies);
}
}
}
if(fs.existsSync("./package-lock.json")) {
var packageLock = JSON.parse(fs.readFileSync("./package-lock.json"));
if(packageLock.lockfileVersion !== 1) {
process.stderr.write("Sorry, I only understand lock file version 1!\n");
process.exit(1);
}
if(packageLock.dependencies !== undefined) {
augmentDependencies(".", packageLock.dependencies);
}
}
'';
};
# Reconstructs a package-lock file from the node_modules/ folder structure and package.json files with dummy sha1 hashes
reconstructPackageLock = writeTextFile {
name = "addintegrityfields.js";
text = ''
var fs = require('fs');
var path = require('path');
var packageObj = JSON.parse(fs.readFileSync("package.json"));
var lockObj = {
name: packageObj.name,
version: packageObj.version,
lockfileVersion: 1,
requires: true,
dependencies: {}
};
function augmentPackageJSON(filePath, dependencies) {
var packageJSON = path.join(filePath, "package.json");
if(fs.existsSync(packageJSON)) {
var packageObj = JSON.parse(fs.readFileSync(packageJSON));
dependencies[packageObj.name] = {
version: packageObj.version,
integrity: "sha1-000000000000000000000000000=",
dependencies: {}
};
processDependencies(path.join(filePath, "node_modules"), dependencies[packageObj.name].dependencies);
}
}
function processDependencies(dir, dependencies) {
if(fs.existsSync(dir)) {
var files = fs.readdirSync(dir);
files.forEach(function(entry) {
var filePath = path.join(dir, entry);
var stats = fs.statSync(filePath);
if(stats.isDirectory()) {
if(entry.substr(0, 1) == "@") {
// When we encounter a namespace folder, augment all packages belonging to the scope
var pkgFiles = fs.readdirSync(filePath);
pkgFiles.forEach(function(entry) {
if(stats.isDirectory()) {
var pkgFilePath = path.join(filePath, entry);
augmentPackageJSON(pkgFilePath, dependencies);
}
});
} else {
augmentPackageJSON(filePath, dependencies);
}
}
});
}
}
processDependencies("node_modules", lockObj.dependencies);
fs.writeFileSync("package-lock.json", JSON.stringify(lockObj, null, 2));
'';
};
prepareAndInvokeNPM = {packageName, bypassCache, reconstructLock, npmFlags, production}:
let
forceOfflineFlag = if bypassCache then "--offline" else "--registry http://www.example.com";
in
''
# Pinpoint the versions of all dependencies to the ones that are actually being used
echo "pinpointing versions of dependencies..."
source $pinpointDependenciesScriptPath
# Patch the shebangs of the bundled modules to prevent them from
# calling executables outside the Nix store as much as possible
patchShebangs .
# Deploy the Node.js package by running npm install. Since the
# dependencies have been provided already by ourselves, it should not
# attempt to install them again, which is good, because we want to make
# it Nix's responsibility. If it needs to install any dependencies
# anyway (e.g. because the dependency parameters are
# incomplete/incorrect), it fails.
#
# The other responsibilities of NPM are kept -- version checks, build
# steps, postprocessing etc.
export HOME=$TMPDIR
cd "${packageName}"
runHook preRebuild
${stdenv.lib.optionalString bypassCache ''
${stdenv.lib.optionalString reconstructLock ''
if [ -f package-lock.json ]
then
echo "WARNING: Reconstruct lock option enabled, but a lock file already exists!"
echo "This will most likely result in version mismatches! We will remove the lock file and regenerate it!"
rm package-lock.json
else
echo "No package-lock.json file found, reconstructing..."
fi
node ${reconstructPackageLock}
''}
node ${addIntegrityFieldsScript}
''}
npm ${forceOfflineFlag} --nodedir=${nodeSources} ${npmFlags} ${stdenv.lib.optionalString production "--production"} rebuild
if [ "''${dontNpmInstall-}" != "1" ]
then
# NPM tries to download packages even when they already exist if npm-shrinkwrap is used.
rm -f npm-shrinkwrap.json
npm ${forceOfflineFlag} --nodedir=${nodeSources} ${npmFlags} ${stdenv.lib.optionalString production "--production"} install
fi
'';
# Builds and composes an NPM package including all its dependencies
buildNodePackage =
{ name
, packageName
, version
, dependencies ? []
, buildInputs ? []
, production ? true
, npmFlags ? ""
, dontNpmInstall ? false
, bypassCache ? false
, reconstructLock ? false
, preRebuild ? ""
, dontStrip ? true
, unpackPhase ? "true"
, buildPhase ? "true"
, ... }@args:
let
extraArgs = removeAttrs args [ "name" "dependencies" "buildInputs" "dontStrip" "dontNpmInstall" "preRebuild" "unpackPhase" "buildPhase" ];
in
stdenv.mkDerivation ({
name = "node_${name}-${version}";
buildInputs = [ tarWrapper python nodejs ]
++ stdenv.lib.optional (stdenv.isLinux) utillinux
++ stdenv.lib.optional (stdenv.isDarwin) libtool
++ buildInputs;
inherit nodejs;
inherit dontStrip; # Stripping may fail a build for some package deployments
inherit dontNpmInstall preRebuild unpackPhase buildPhase;
compositionScript = composePackage args;
pinpointDependenciesScript = pinpointDependenciesOfPackage args;
passAsFile = [ "compositionScript" "pinpointDependenciesScript" ];
installPhase = ''
# Create and enter a root node_modules/ folder
mkdir -p $out/lib/node_modules
cd $out/lib/node_modules
# Compose the package and all its dependencies
source $compositionScriptPath
${prepareAndInvokeNPM { inherit packageName bypassCache reconstructLock npmFlags production; }}
# Create symlink to the deployed executable folder, if applicable
if [ -d "$out/lib/node_modules/.bin" ]
then
ln -s $out/lib/node_modules/.bin $out/bin
fi
# Create symlinks to the deployed manual page folders, if applicable
if [ -d "$out/lib/node_modules/${packageName}/man" ]
then
mkdir -p $out/share
for dir in "$out/lib/node_modules/${packageName}/man/"*
do
mkdir -p $out/share/man/$(basename "$dir")
for page in "$dir"/*
do
ln -s $page $out/share/man/$(basename "$dir")
done
done
fi
# Run post install hook, if provided
runHook postInstall
'';
} // extraArgs);
# Builds a development shell
buildNodeShell =
{ name
, packageName
, version
, src
, dependencies ? []
, buildInputs ? []
, production ? true
, npmFlags ? ""
, dontNpmInstall ? false
, bypassCache ? false
, reconstructLock ? false
, dontStrip ? true
, unpackPhase ? "true"
, buildPhase ? "true"
, ... }@args:
let
extraArgs = removeAttrs args [ "name" "dependencies" "buildInputs" ];
nodeDependencies = stdenv.mkDerivation ({
name = "node-dependencies-${name}-${version}";
buildInputs = [ tarWrapper python nodejs ]
++ stdenv.lib.optional (stdenv.isLinux) utillinux
++ stdenv.lib.optional (stdenv.isDarwin) libtool
++ buildInputs;
inherit dontStrip; # Stripping may fail a build for some package deployments
inherit dontNpmInstall unpackPhase buildPhase;
includeScript = includeDependencies { inherit dependencies; };
pinpointDependenciesScript = pinpointDependenciesOfPackage args;
passAsFile = [ "includeScript" "pinpointDependenciesScript" ];
installPhase = ''
mkdir -p $out/${packageName}
cd $out/${packageName}
source $includeScriptPath
# Create fake package.json to make the npm commands work properly
cp ${src}/package.json .
chmod 644 package.json
${stdenv.lib.optionalString bypassCache ''
if [ -f ${src}/package-lock.json ]
then
cp ${src}/package-lock.json .
fi
''}
# Go to the parent folder to make sure that all packages are pinpointed
cd ..
${stdenv.lib.optionalString (builtins.substring 0 1 packageName == "@") "cd .."}
${prepareAndInvokeNPM { inherit packageName bypassCache reconstructLock npmFlags production; }}
# Expose the executables that were installed
cd ..
${stdenv.lib.optionalString (builtins.substring 0 1 packageName == "@") "cd .."}
mv ${packageName} lib
ln -s $out/lib/node_modules/.bin $out/bin
'';
} // extraArgs);
in
stdenv.mkDerivation {
name = "node-shell-${name}-${version}";
buildInputs = [ python nodejs ] ++ stdenv.lib.optional (stdenv.isLinux) utillinux ++ buildInputs;
buildCommand = ''
mkdir -p $out/bin
cat > $out/bin/shell <<EOF
#! ${stdenv.shell} -e
$shellHook
exec ${stdenv.shell}
EOF
chmod +x $out/bin/shell
'';
# Provide the dependencies in a development shell through the NODE_PATH environment variable
inherit nodeDependencies;
shellHook = stdenv.lib.optionalString (dependencies != []) ''
export NODE_PATH=${nodeDependencies}/lib/node_modules
export PATH="${nodeDependencies}/bin:$PATH"
'';
};
in
{
buildNodeSourceDist = stdenv.lib.makeOverridable buildNodeSourceDist;
buildNodePackage = stdenv.lib.makeOverridable buildNodePackage;
buildNodeShell = stdenv.lib.makeOverridable buildNodeShell;
}

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{ pkgs ? import <nixpkgs> { inherit system; }, system ? builtins.currentSystem
}:
let nodePackages = import ./default.nix { inherit pkgs system; };
in nodePackages // {
shell = nodePackages.shell.override {
buildInputs = with pkgs; [
pkgs.nodePackages.node-gyp-build
vips
glib
pkgconfig
];
npmFlags = "--ignore-scripts";
};
}

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@ -6,30 +6,46 @@
"license": "MIT",
"private": true,
"dependencies": {
"@babel/preset-env": "^7.10.4",
"@fortawesome/fontawesome-free": "^5.13.1",
"@types/jquery": "^3.5.0",
"@types/react": "^16.9.41",
"@types/react-redux": "^7.1.9",
"bootstrap": "^4.5.0",
"classnames": "^2.2.6",
"immutability-helper": "^3.1.1",
"jquery": "^3.5.1",
"jstransformer-markdown-it": "^2.1.0",
"parcel": "^2.0.0-nightly.328",
"popper.js": "^1.16.1",
"posthtml-favicons": "^1.3.0",
"pug": "^2.0.4",
"react": "^16.13.1",
"react-dom": "^16.13.1",
"react-redux": "^7.2.0",
"redux": "^4.0.5",
"redux-act": "^1.8.0",
"three": "^0.127.0"
},
"devDependencies": {
"@babel/preset-env": "^7.10.4",
"@babel/preset-typescript": "^7.13.0",
"@parcel/transformer-pug": "2.0.0-beta.2",
"@parcel/transformer-sass": "2.0.0-beta.2",
"@parcel/validator-typescript": "2.0.0-beta.2",
"@types/jquery": "^3.5.0",
"@types/react": "^16.9.41",
"@types/react-dom": "^17.0.3",
"@types/react-redux": "^7.1.9",
"@types/three": "^0.127.0",
"@typescript-eslint/eslint-plugin": "^4.21.0",
"@typescript-eslint/parser": "^4.21.0",
"eslint": "^7.23.0",
"jstransformer-markdown-it": "^2.1.0",
"parcel": "2.0.0-beta.2",
"posthtml-favicons": "^1.3.0",
"pug": "^3.0.2",
"sass": "^1.26.10",
"three": "^0.101.1",
"typescript": "^4.2.4",
"typescript-language-server": "^0.4.0"
},
"resolutions": {
"sharp": "0.26.3"
},
"scripts": {
"preinstall": "npx npm-force-resolutions",
"build": "parcel build --no-autoinstall $(find src -path src/lib -prune -o -name '*.pug' -print)",
"serve": "parcel serve --no-autoinstall $(find src -path src/lib -prune -o -name '*.pug' -print)",
"watch": "parcel watch --no-autoinstall $(find src -path src/lib -prune -o -name '*.pug' -print)",

View file

@ -1,9 +0,0 @@
with import <nixpkgs> {};
runCommand "www" {
buildInputs = [
python3
nodejs
nodePackages.prettier
];
} ""

View file

@ -1,4 +1,4 @@
import $ from "jquery";
import jQuery from "jquery";
// Helpers
@ -6,114 +6,114 @@ import $ from "jquery";
* "Types" out a DOM element, emulating the way a human might.
*/
class Typer {
private element: JQuery;
private text: string;
private cursor: boolean;
private typed: number;
private min: number;
private max: number;
private blink_tick: number;
private blink_timeout: number;
private end?: number;
private element: JQuery;
private text: string;
private cursor: boolean;
private typed: number;
private min: number;
private max: number;
private blink_tick: number;
private blink_timeout: number;
private end?: number;
/**
* Create the typer.
* @param {HTMLElement} element - The element to type.
* @param {number} blink - The time between cursor blinks.
* @param {number} blink_timeout - How long the cursor should keep
* blinking for after the text
* finishes typing.
*/
constructor(element: HTMLElement, blink: number, blink_timeout: number) {
// Retrieve the current content and wipe it. We also make the
// element visible if it was hidden.
this.element = $(element);
this.text = this.element.html();
this.element.html("");
this.element.css("visibility", "visible");
/**
* Create the typer.
* @param {HTMLElement} element - The element to type.
* @param {number} blink - The time between cursor blinks.
* @param {number} blink_timeout - How long the cursor should keep
* blinking for after the text
* finishes typing.
*/
constructor(element: HTMLElement, blink: number, blink_timeout: number) {
// Retrieve the current content and wipe it. We also make the
// element visible if it was hidden.
this.element = $(element);
this.text = this.element.html();
this.element.html("");
this.element.css("visibility", "visible");
this.cursor = false;
this.typed = 0;
this.cursor = false;
this.typed = 0;
this.min = 20;
this.max = 70;
this.blink_tick = blink;
this.blink_timeout = blink_timeout;
this.min = 20;
this.max = 70;
this.blink_tick = blink;
this.blink_timeout = blink_timeout;
this.end = null;
}
/**
* Start typing.
*/
type() {
this._type();
this._blink();
}
/**
* Draw the current text line, i.e., anything that has been typed
* so far, and a cursor if it is currently supposed to be on.
* @private
*/
_draw() {
let text = this.text.slice(0, this.typed);
if (this.cursor) {
text += "\u2588";
this.end = null;
}
window.requestAnimationFrame(() => this.element.html(text));
}
/**
* Type the next character, and prepare to draw the next one. If
* no new characters are to be drawn, set the end timestamp.
* @private
*/
_type() {
this.typed += 1;
this._draw();
if (this.typed != this.text.length)
setTimeout(this._type.bind(this), this._type_tick());
else {
this.end = Date.now();
/**
* Start typing.
*/
type() {
this._type();
this._blink();
}
}
/**
* Make the cursor change blink status, and prepare for the next
* blink.
* @private
*/
_blink() {
this.cursor = !this.cursor;
this._draw();
/**
* Draw the current text line, i.e., anything that has been typed
* so far, and a cursor if it is currently supposed to be on.
* @private
*/
_draw() {
let text = this.text.slice(0, this.typed);
// As long as we are typing, keep blinking
if (this.typed != this.text.length)
setTimeout(this._blink.bind(this), this.blink_tick);
// Once typing ends, keep going for a little bit
else if (Date.now() - this.end < this.blink_timeout)
setTimeout(this._blink.bind(this), this.blink_tick);
// Make sure we get rid of the cursor in the end
else {
this.cursor = true;
setTimeout(this._blink.bind(this), this.blink_tick);
if (this.cursor) {
text += "\u2588";
}
window.requestAnimationFrame(() => this.element.html(text));
}
}
/**
* Calculate a "human" time for the next character to type.
* @private
*/
_type_tick() {
return Math.round(Math.random() * this.max) + this.min;
}
/**
* Type the next character, and prepare to draw the next one. If
* no new characters are to be drawn, set the end timestamp.
* @private
*/
_type() {
this.typed += 1;
this._draw();
if (this.typed != this.text.length)
setTimeout(this._type.bind(this), this._type_tick());
else {
this.end = Date.now();
}
}
/**
* Make the cursor change blink status, and prepare for the next
* blink.
* @private
*/
_blink() {
this.cursor = !this.cursor;
this._draw();
// As long as we are typing, keep blinking
if (this.typed != this.text.length)
setTimeout(this._blink.bind(this), this.blink_tick);
// Once typing ends, keep going for a little bit
else if (Date.now() - this.end < this.blink_timeout)
setTimeout(this._blink.bind(this), this.blink_tick);
// Make sure we get rid of the cursor in the end
else {
this.cursor = true;
setTimeout(this._blink.bind(this), this.blink_tick);
}
}
/**
* Calculate a "human" time for the next character to type.
* @private
*/
_type_tick() {
return Math.round(Math.random() * this.max) + this.min;
}
}
$(document).ready(() => {
let typer = new Typer($(".head-line .typed").get(0), 500, 3000);
typer.type();
jQuery(($) => {
const typer = new Typer($(".head-line .typed").get(0), 500, 3000);
typer.type();
});

View file

@ -1,3 +1,3 @@
import $ from "jquery";
import jQuery from "jquery";
$(document).ready(() => $("html").removeClass("no-js"));
jQuery(($) => $("html").removeClass("no-js"));

View file

@ -5,7 +5,7 @@ html.no-js(lang="en")
meta(name="description", content="tlater.net web server")
meta(name="author", content="Tristan Daniël Maat")
meta(name="viewport", content="width=device-width, initial-scale=1")
link(rel="icon", href="src/icon.svg", type="image/x-icon")
link(rel="icon", href="./icon.svg", type="image/x-icon")
link(rel="stylesheet", href="~/src/lib/scss/main.scss")
block stylesheets
title="tlater.net"

View file

@ -18,77 +18,77 @@ type MusicPlayerProps = {
source?: string;
};
class MusicPlayer extends React.Component<MusicPlayerProps, {}> {
class MusicPlayer extends React.Component<MusicPlayerProps, State> {
private audioState: AudioState;
constructor(props: MusicPlayerProps) {
super(props);
super(props);
let context = new AudioContext();
let source = new Audio();
let sourceNode = context.createMediaElementSource(source);
let volume = context.createGain();
const context = new AudioContext();
const source = new Audio();
const sourceNode = context.createMediaElementSource(source);
const volume = context.createGain();
sourceNode.connect(volume);
volume.connect(context.destination);
sourceNode.connect(volume);
volume.connect(context.destination);
this.audioState = {
audioContext: context,
audioSourceNode: sourceNode,
audioSource: source,
audioVolume: volume,
};
this.audioState = {
audioContext: context,
audioSourceNode: sourceNode,
audioSource: source,
audioVolume: volume,
};
}
render() {
return (
<div id="player" style={{ height: "100%", width: "100%" }}>
<Visualizer
audioContext={this.audioState.audioContext}
audioSource={this.audioState.audioSourceNode}
/>
<Controls />
</div>
);
return (
<div id="player" style={{ height: "100%", width: "100%" }}>
<Visualizer
audioContext={this.audioState.audioContext}
audioSource={this.audioState.audioSourceNode}
/>
<Controls />
</div>
);
}
componentDidUpdate() {
let context = this.audioState.audioContext;
let source = this.audioState.audioSource;
let volume = this.audioState.audioVolume;
const context = this.audioState.audioContext;
const source = this.audioState.audioSource;
const volume = this.audioState.audioVolume;
// First, set the audio source (if it changed)
if (this.props.source && source.src != this.props.source) {
source.src = this.props.source;
}
// First, set the audio source (if it changed)
if (this.props.source && source.src != this.props.source) {
source.src = this.props.source;
}
if (this.props.playing) {
source
.play()
.then(() => {
console.info("Started playing audio");
})
.catch((error) => {
console.error(`Could not play audio: ${error}`);
});
} else {
source.pause();
}
if (this.props.playing) {
source
.play()
.then(() => {
console.info("Started playing audio");
})
.catch((error) => {
console.error(`Could not play audio: ${error}`);
});
} else {
source.pause();
}
if (!this.props.muted) {
volume.gain.setValueAtTime(1, context.currentTime);
} else {
volume.gain.setValueAtTime(0, context.currentTime);
}
if (!this.props.muted) {
volume.gain.setValueAtTime(1, context.currentTime);
} else {
volume.gain.setValueAtTime(0, context.currentTime);
}
}
}
function mapStateToProps(state: State): MusicPlayerProps {
return {
playing: state.musicState.playing,
muted: state.musicState.muted,
source: state.musicState.source,
};
return {
playing: state.musicState.playing,
muted: state.musicState.muted,
source: state.musicState.source,
};
}
export default connect(mapStateToProps)(MusicPlayer);

View file

@ -1,50 +1,49 @@
import React from "react";
import Redux from "redux";
import { connect } from "react-redux";
import { State } from "../store";
import { Title, togglePlay } from "../store/music/types";
import { Title } from "../store/music/types";
import Indicator from "./indicator";
type ControlProps = {
title: Title;
title: Title;
};
class Controls extends React.Component<ControlProps, {}> {
render() {
return (
<div id="playerControls" className="container-fluid fixed-bottom">
<div className="align-items-center row p-2">
<Indicator></Indicator>
<div
id="playerText"
className="text-justify text-truncate col-6 playerControlsContent"
>
{this.props.title.name} - {this.props.title.album}
</div>
class Controls extends React.Component<ControlProps, State> {
render() {
return (
<div id="playerControls" className="container-fluid fixed-bottom">
<div className="align-items-center row p-2">
<Indicator></Indicator>
<div
id="playerText"
className="text-justify text-truncate col-6 playerControlsContent"
>
{this.props.title.name} - {this.props.title.album}
</div>
{this.props.title.name === "Journey" &&
this.props.title.artist === "Mseq" ? (
<div id="copyrightNotice" className="col text-center">
<a href="http://dig.ccmixter.org/files/Mseq/54702">Journey</a>
{this.props.title.name === "Journey" &&
this.props.title.artist === "Mseq" ? (
<div id="copyrightNotice" className="col text-center">
<a href="http://dig.ccmixter.org/files/Mseq/54702">Journey</a>
&nbsp;by Mseq (c) copyright 2016 Licensed under a Creative
Commons&nbsp;
<a href="http://creativecommons.org/licenses/by-nc/3.0/">
Attribution Noncommercial (3.0)
</a>
<a href="http://creativecommons.org/licenses/by-nc/3.0/">
Attribution Noncommercial (3.0)
</a>
&nbsp; license. Ft: Admiral Bob,Texas Radio Fish
</div>
) : null}
</div>
</div>
) : null}
</div>
</div>
);
}
);
}
}
function mapStateToProps(state: State): ControlProps {
return {
title: state.musicState.title,
};
return {
title: state.musicState.title,
};
}
export default connect(mapStateToProps)(Controls);

View file

@ -2,59 +2,59 @@ import React from "react";
import { connect } from "react-redux";
import classNames from "classnames";
import { State } from "../store";
import { MusicState, togglePlay } from "../store/music/types";
import { Dispatch, State } from "../store";
import { togglePlay } from "../store/music/types";
type IndicatorProps = {
muted: boolean;
playing: boolean;
muted: boolean;
playing: boolean;
};
type IndicatorDispatch = {
play: () => void;
play: () => void;
};
type Props = IndicatorProps & IndicatorDispatch;
class Indicator extends React.Component<Props, {}> {
click() {
this.props.play();
}
class Indicator extends React.Component<Props, State> {
click() {
this.props.play();
}
render() {
let classes = classNames({
btn: true,
"col-auto": true,
fas: true,
"fa-muted": this.props.muted,
"fa-play": this.props.playing,
"fa-pause": !this.props.playing,
});
render() {
const classes = classNames({
btn: true,
"col-auto": true,
fas: true,
"fa-muted": this.props.muted,
"fa-play": this.props.playing,
"fa-pause": !this.props.playing,
});
return (
<button
type="button"
id="playerIndicator"
onClick={this.click.bind(this)}
className={classes}
></button>
);
}
return (
<button
type="button"
id="playerIndicator"
onClick={this.click.bind(this)}
className={classes}
></button>
);
}
}
function mapStateToProps(state: State): IndicatorProps {
return {
muted: state.musicState.muted,
playing: state.musicState.playing,
};
return {
muted: state.musicState.muted,
playing: state.musicState.playing,
};
}
function mapDispatchToProps(dispatch: Redux.Dispatch<any>): IndicatorDispatch {
return {
play: () => {
dispatch(togglePlay());
},
};
function mapDispatchToProps(dispatch: Dispatch): IndicatorDispatch {
return {
play: () => {
dispatch(togglePlay());
},
};
}
export default connect(mapStateToProps, mapDispatchToProps)(Indicator);

View file

@ -1,218 +1,220 @@
import React from "react";
import * as three from "three";
import { State } from "../store";
type VisualizerProps = {
audioContext: AudioContext;
audioSource: AudioNode;
audioContext: AudioContext;
audioSource: AudioNode;
};
class CanvasDrawer {
private analyser: AnalyserNode;
private canvas: HTMLCanvasElement;
private analyser: AnalyserNode;
private canvas: HTMLCanvasElement;
private analyserData: Float32Array;
private analyserData: Float32Array;
private boxes: Array<three.Mesh>;
private camera: three.Camera;
private renderer: three.Renderer;
private scene: three.Scene;
private boxes: Array<three.Mesh>;
private camera: three.PerspectiveCamera;
private renderer: three.WebGLRenderer;
private scene: three.Scene;
private angle: number;
private angle: number;
private animationFrame: number;
private lastTime: number;
private animationFrame: number;
private lastTime: number;
constructor(analyser: AnalyserNode, canvas: HTMLCanvasElement) {
this.analyser = analyser;
this.canvas = canvas;
constructor(analyser: AnalyserNode, canvas: HTMLCanvasElement) {
this.analyser = analyser;
this.canvas = canvas;
// Set up analyser data storage
this.analyserData = new Float32Array(analyser.frequencyBinCount);
// Set up analyser data storage
this.analyserData = new Float32Array(analyser.frequencyBinCount);
// Initialize the scene
this.scene = new three.Scene();
// Initialize the scene
this.scene = new three.Scene();
// Make a bunch of boxes to represent the bars
this.boxes = Array(analyser.frequencyBinCount);
let width = 2 / analyser.frequencyBinCount;
for (let freq = 0; freq < analyser.frequencyBinCount; freq++) {
let geometry = new three.BoxGeometry(1, 1, 1);
let material = new three.MeshLambertMaterial({
color: new three.Color(0x99d1ce),
});
let cube = new three.Mesh(geometry, material);
// Make a bunch of boxes to represent the bars
this.boxes = Array(analyser.frequencyBinCount);
const width = 2 / analyser.frequencyBinCount;
for (let freq = 0; freq < analyser.frequencyBinCount; freq++) {
const geometry = new three.BoxGeometry(1, 1, 1);
const material = new three.MeshLambertMaterial({
color: new three.Color(0x99d1ce),
});
const cube = new three.Mesh(geometry, material);
cube.scale.set(width, 1e-6, width);
cube.position.set(-1 + freq * width, 0, 0);
cube.scale.set(width, 1e-6, width);
cube.position.set(-1 + freq * width, 0, 0);
this.scene.add(cube);
this.boxes[freq] = cube;
this.scene.add(cube);
this.boxes[freq] = cube;
}
// Add lights for shadowing
const ambientLight = new three.AmbientLight(0xffffff, 0.4);
this.scene.add(ambientLight);
const directionalLight = new three.DirectionalLight(0xffffff, 1);
directionalLight.position.set(-1, 0.3, -1);
directionalLight.castShadow = true;
this.scene.add(directionalLight);
// Add a camera
this.angle = 3;
this.camera = new three.PerspectiveCamera(
70,
canvas.width / canvas.height,
0.01,
10
);
this.camera.lookAt(0, 0, 0);
this.scene.add(this.camera);
this.rotateCamera(1);
// Add a renderer
this.renderer = new three.WebGLRenderer({
antialias: true,
canvas: canvas,
powerPreference: "low-power",
});
this.renderer.setClearColor(new three.Color(0x0f0f0f));
this.renderer.setSize(canvas.width, canvas.height);
// Set up canvas resizing
window.addEventListener("resize", this.resize.bind(this));
// Run the first, set the first animation frame time and start requesting
// animation frames
this.resize();
this.lastTime = 0;
this.animationFrame = requestAnimationFrame(this.render.bind(this));
}
// Add lights for shadowing
let ambientLight = new three.AmbientLight(0xffffff, 0.4);
this.scene.add(ambientLight);
render(time: number) {
// Set our animation frame to 0, so that if we stop, we don't try to cancel a past animation frame
this.animationFrame = 0;
// Update elapsed time
const elapsed = time - this.lastTime;
this.lastTime = time;
let directionalLight = new three.DirectionalLight(0xffffff, 1);
directionalLight.position.set(-1, 0.3, -1);
directionalLight.castShadow = true;
this.scene.add(directionalLight);
const camera = this.camera;
const renderer = this.renderer;
const scene = this.scene;
// Add a camera
this.angle = 3;
this.camera = new three.PerspectiveCamera(
70,
canvas.width / canvas.height,
0.01,
10
);
this.camera.lookAt(0, 0, 0);
this.scene.add(this.camera);
this.rotateCamera(1);
this.scaleBoxes();
this.rotateCamera(elapsed);
// Add a renderer
this.renderer = new three.WebGLRenderer({
antialias: true,
canvas: canvas,
powerPreference: "low-power",
});
this.renderer.setClearColor(new three.Color(0x0f0f0f));
this.renderer.setSize(canvas.width, canvas.height);
// Set up canvas resizing
window.addEventListener("resize", this.resize.bind(this));
// Run the first, set the first animation frame time and start requesting
// animation frames
this.resize();
this.lastTime = 0;
this.animationFrame = requestAnimationFrame(this.render.bind(this));
}
render(time: number) {
// Set our animation frame to 0, so that if we stop, we don't try to cancel a past animation frame
this.animationFrame = 0;
// Update elapsed time
let elapsed = time - this.lastTime;
this.lastTime = time;
let camera = this.camera;
let renderer = this.renderer;
let scene = this.scene;
this.scaleBoxes();
this.rotateCamera(elapsed);
renderer.render(scene, camera);
this.animationFrame = requestAnimationFrame(this.render.bind(this));
}
scaleBoxes() {
let analyser = this.analyser;
analyser.getFloatFrequencyData(this.analyserData);
for (let freq = 0; freq < analyser.frequencyBinCount; freq++) {
let height = analyser.maxDecibels / this.analyserData[freq];
if (height > 0.3) {
height -= 0.3;
} else {
height = 1e-6;
}
this.boxes[freq].scale.y = height;
}
}
rotateCamera(elapsed: number) {
if (this.angle >= Math.PI * 2) {
this.angle = 0;
} else {
this.angle += 0.1 * (elapsed / 1000);
renderer.render(scene, camera);
this.animationFrame = requestAnimationFrame(this.render.bind(this));
}
let camera = this.camera;
let angle = this.angle;
scaleBoxes() {
const analyser = this.analyser;
camera.position.x = 1.01 * Math.sin(angle);
camera.position.z = 1.01 * Math.cos(angle);
analyser.getFloatFrequencyData(this.analyserData);
/* camera.position.y = (1 - Math.abs(angle - 0.5) / 0.5); */
camera.lookAt(0, 0, 0);
}
for (let freq = 0; freq < analyser.frequencyBinCount; freq++) {
let height = analyser.maxDecibels / this.analyserData[freq];
resize() {
let canvas = this.canvas;
if (canvas.parentElement === null) {
throw Error("Could not access canvas parent for size calculation");
if (height > 0.3) {
height -= 0.3;
} else {
height = 1e-6;
}
this.boxes[freq].scale.y = height;
}
}
// Compute the height of all our siblings
let combinedHeight = 0;
for (let i = 0; i < canvas.parentElement.children.length; i++) {
const child = canvas.parentElement.children[i];
rotateCamera(elapsed: number) {
if (this.angle >= Math.PI * 2) {
this.angle = 0;
} else {
this.angle += 0.1 * (elapsed / 1000);
}
if (child != canvas) {
combinedHeight += child.clientHeight;
}
const camera = this.camera;
const angle = this.angle;
camera.position.x = 1.01 * Math.sin(angle);
camera.position.z = 1.01 * Math.cos(angle);
/* camera.position.y = (1 - Math.abs(angle - 0.5) / 0.5); */
camera.lookAt(0, 0, 0);
}
// The remaining space we want to fill
let remainingHeight = canvas.parentElement.clientHeight - combinedHeight;
canvas.height = remainingHeight;
canvas.width = canvas.parentElement.clientWidth;
resize() {
const canvas = this.canvas;
if (canvas.parentElement === null) {
throw Error("Could not access canvas parent for size calculation");
}
this.camera.aspect = canvas.width / remainingHeight;
this.camera.updateProjectionMatrix();
this.renderer.setSize(canvas.width, remainingHeight);
}
// Compute the height of all our siblings
let combinedHeight = 0;
for (let i = 0; i < canvas.parentElement.children.length; i++) {
const child = canvas.parentElement.children[i];
stop() {
if (this.animationFrame != 0) {
cancelAnimationFrame(this.animationFrame);
if (child != canvas) {
combinedHeight += child.clientHeight;
}
}
// The remaining space we want to fill
const remainingHeight = canvas.parentElement.clientHeight - combinedHeight;
canvas.height = remainingHeight;
canvas.width = canvas.parentElement.clientWidth;
this.camera.aspect = canvas.width / remainingHeight;
this.camera.updateProjectionMatrix();
this.renderer.setSize(canvas.width, remainingHeight);
}
stop() {
if (this.animationFrame != 0) {
cancelAnimationFrame(this.animationFrame);
}
}
}
}
class Visualizer extends React.Component<VisualizerProps, {}> {
private analyser: AnalyserNode;
private canvas: React.RefObject<HTMLCanvasElement>;
private drawer: CanvasDrawer;
class Visualizer extends React.Component<VisualizerProps, State> {
private analyser: AnalyserNode;
private canvas: React.RefObject<HTMLCanvasElement>;
private drawer: CanvasDrawer;
constructor(props: VisualizerProps) {
super(props);
this.canvas = React.createRef();
}
render() {
return (
<canvas
id="visualizer"
ref={this.canvas}
style={{ width: "100%", height: "100%" }}
></canvas>
);
}
componentDidMount() {
if (this.canvas.current === null) {
throw Error("Failed to create canvas; aborting");
constructor(props: VisualizerProps) {
super(props);
this.canvas = React.createRef();
}
this.analyser = this.props.audioContext.createAnalyser();
this.analyser.fftSize = 2048;
this.analyser.smoothingTimeConstant = 0.8;
this.props.audioSource.connect(this.analyser);
render(): React.ReactNode {
return (
<canvas
id="visualizer"
ref={this.canvas}
style={{ width: "100%", height: "100%" }}
></canvas>
);
}
this.drawer = new CanvasDrawer(this.analyser, this.canvas.current);
}
componentDidMount(): void {
if (this.canvas.current === null) {
throw Error("Failed to create canvas; aborting");
}
componentWillUnmount() {
this.drawer.stop();
this.props.audioSource.disconnect(this.analyser);
}
this.analyser = this.props.audioContext.createAnalyser();
this.analyser.fftSize = 2048;
this.analyser.smoothingTimeConstant = 0.8;
this.props.audioSource.connect(this.analyser);
this.drawer = new CanvasDrawer(this.analyser, this.canvas.current);
}
componentWillUnmount(): void {
this.drawer.stop();
this.props.audioSource.disconnect(this.analyser);
}
}
export default Visualizer;

View file

@ -5,23 +5,24 @@ import { Provider } from "react-redux";
import { store } from "./store";
import MusicPlayer from "./MusicPlayer";
import { setSource, setTitle } from "./store/music/types";
// @ts-ignore - mp3 files have no types.
import mseq from "./Mseq_-_Journey.mp3";
const rootElement = document.getElementById("playerUI");
ReactDOM.render(
<Provider store={store}>
<MusicPlayer />
</Provider>,
rootElement
<Provider store={store}>
<MusicPlayer />
</Provider>,
rootElement
);
store.dispatch(setSource(mseq));
store.dispatch(
setTitle({
name: "Journey",
artist: "Mseq",
album: "Unknown album",
length: 192052244,
})
setTitle({
name: "Journey",
artist: "Mseq",
album: "Unknown album",
length: 192052244,
})
);

View file

@ -4,14 +4,17 @@ import { MusicState } from "./music/types";
import { musicStateReducer } from "./music/reducers";
export interface State {
musicState: MusicState;
musicState: MusicState;
}
const rootReducer = combineReducers<State>({
musicState: musicStateReducer,
musicState: musicStateReducer,
});
export const store = createStore(
rootReducer,
window.__REDUX_DEVTOOLS_EXTENSION__ && window.__REDUX_DEVTOOLS_EXTENSION__()
rootReducer,
// @ts-ignore - These properties are set by the devtools extension
window.__REDUX_DEVTOOLS_EXTENSION__ && window.__REDUX_DEVTOOLS_EXTENSION__()
);
export type Dispatch = typeof store.dispatch;

View file

@ -2,44 +2,44 @@ import { createReducer } from "redux-act";
import update from "immutability-helper";
import {
Title,
MusicState,
setTitle,
toggleMute,
togglePlay,
setSource,
Title,
MusicState,
setTitle,
toggleMute,
togglePlay,
setSource,
} from "./types";
const defaultTitle: Title = {
name: "Untitled",
artist: "Unknown Artist",
album: "Unknown Album",
length: 0,
name: "Untitled",
artist: "Unknown Artist",
album: "Unknown Album",
length: 0,
};
const initialState: MusicState = {
muted: false,
playing: false,
title: defaultTitle,
playTime: 0,
muted: false,
playing: false,
title: defaultTitle,
playTime: 0,
};
export const musicStateReducer = createReducer<MusicState>(
{
[setTitle]: (state: MusicState, title: Title): MusicState => {
return update(state, {
title: { $set: title },
});
{
[setTitle]: (state: MusicState, title: Title): MusicState => {
return update(state, {
title: { $set: title },
});
},
[togglePlay]: (state: MusicState): MusicState => {
return update(state, { $toggle: ["playing"] });
},
[toggleMute]: (state: MusicState): MusicState => {
return update(state, { $toggle: ["muted"] });
},
[setSource]: (state: MusicState, source: string): MusicState => {
return update(state, { source: { $set: source } });
},
},
[togglePlay]: (state: MusicState): MusicState => {
return update(state, { $toggle: ["playing"] });
},
[toggleMute]: (state: MusicState): MusicState => {
return update(state, { $toggle: ["muted"] });
},
[setSource]: (state: MusicState, source: string): MusicState => {
return update(state, { source: { $set: source } });
},
},
initialState
initialState
);

View file

@ -1,35 +1,35 @@
import { Action, createAction } from "redux-act";
export interface Title {
name: string;
artist: string;
album: string;
/**
* The length of the title in nanoseconds.
*/
length: number;
name: string;
artist: string;
album: string;
/**
* The length of the title in nanoseconds.
*/
length: number;
}
export interface MusicState {
muted: boolean;
playing: boolean;
title: Title;
playTime: number;
source?: string;
muted: boolean;
playing: boolean;
title: Title;
playTime: number;
source?: string;
}
export const setTitle: (title: Title) => Action<null, null> = createAction(
"set currently playing title"
export const setTitle: (_title: Title) => Action<null, null> = createAction(
"set currently playing title"
);
export const setPlayTime: (time: number) => Action<null, null> = createAction(
"set the play time"
export const setPlayTime: (_time: number) => Action<null, null> = createAction(
"set the play time"
);
export const toggleMute: () => Action<null, null> = createAction("toggle mute");
export const togglePlay: () => Action<null, null> = createAction("toggle play");
export const setSource: (source: string) => Action<null, null> = createAction(
"set the title"
export const setSource: (_source: string) => Action<null, null> = createAction(
"set the title"
);