Add new minecraft mod configuration files
This commit is contained in:
		
							parent
							
								
									544036d4e4
								
							
						
					
					
						commit
						b17ac84693
					
				
					 62 changed files with 2183 additions and 0 deletions
				
			
		|  | @ -0,0 +1,21 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "mountain" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "forest" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "beach" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,42 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "ocean" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "cold" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:lukewarm_ocean" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:deep_ocean" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:deep_lukewarm_ocean" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,18 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:nether_wastes" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "biomesoplenty:crystalline_chasm" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "mesa" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,31 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "end" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:the_end" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:end_barrens" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:end_highlands" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:small_end_islands" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,32 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:deep_ocean" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:deep_lukewarm_ocean" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:deep_cold_ocean" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:deep_frozen_ocean" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "mesa" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,26 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "jungle" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:bamboo_jungle" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:bamboo_jungle_hills" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,26 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "ocean" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "hot" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:deep_warm_ocean" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "river" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "cold" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "biomesoplenty:tundra_bog" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "desert" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,36 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "savanna" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "forest" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "cold" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:jungle_egde" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": true, | ||||
|         "value": "minecraft:modified_jungle_edge" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,42 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:bamboo_jungle" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:bamboo_jungle_hills" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "biomesoplenty:bamboo_blossom_grove" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "biomesoplenty:cherry_blossom_grove" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,3 @@ | |||
| { | ||||
|   "biomes": [] | ||||
| } | ||||
|  | @ -0,0 +1,212 @@ | |||
| # Configuration file | ||||
| 
 | ||||
| armor { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| armor_toughness { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| arrow_catcher { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1] | ||||
|     I:Weight=1 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| attack_speed { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| cleave { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3] | ||||
|     I:Weight=3 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| cold_damage { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| crit_chance { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2] | ||||
|     I:Weight=2 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| crit_damage { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3] | ||||
|     I:Weight=3 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| current_hp_damage { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2] | ||||
|     I:Weight=2 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| damage_chain { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1] | ||||
|     I:Weight=1 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| disengage { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3] | ||||
|     I:Weight=3 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| draw_speed { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| eldritch_block { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1] | ||||
|     I:Weight=1 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| enchantability { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3] | ||||
|     I:Weight=3 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| execute { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| fire_damage { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| life_steal { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3] | ||||
|     I:Weight=3 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| loot_pinata { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2] | ||||
|     I:Weight=2 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| magic_arrow { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1] | ||||
|     I:Weight=1 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| max_crit { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1] | ||||
|     I:Weight=1 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| max_health { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| movement_speed { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| omnitool { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2] | ||||
|     I:Weight=2 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| overheal { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 4] | ||||
|     I:Weight=4 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| piercing { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 0] | ||||
|     I:Weight=0 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| radius_mining { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2] | ||||
|     I:Weight=2 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| reach_distance { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3] | ||||
|     I:Weight=3 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| shield_damage { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3] | ||||
|     I:Weight=3 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| shield_speed { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5] | ||||
|     I:Weight=5 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| snare_hit { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1] | ||||
|     I:Weight=1 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| snipe_damage { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3] | ||||
|     I:Weight=3 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| spectral_shot { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2] | ||||
|     I:Weight=2 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| spiked_shield { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2] | ||||
|     I:Weight=2 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| teleport_drops { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2] | ||||
|     I:Weight=2 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| torch_placement { | ||||
|     # The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 4] | ||||
|     I:Weight=4 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
|  | @ -0,0 +1,69 @@ | |||
| ###################################################### | ||||
| # README for the rifts.json and monoliths.json files # | ||||
| ###################################################### | ||||
| NOTE -- EDITING THE rifts.json and monoliths.json FILES REQUIRES A MINECRAFT RESTART TO UPDATE! | ||||
| Each of these JSON files contains the 'variants' property, which is a list of all the rifts and monoliths to spawn, respectively. | ||||
| 
 | ||||
| Each dimensional rift in rifts.json is an object with the following properties: | ||||
|  - blockSelector: A BlockSetSelector describing the blocks this rift is made of. | ||||
|        See the bottom of this README for documentation on BlockSetSelectors. | ||||
|  - fluidColor: The color of ANY DIMENSIONAL PLASMA IN THIS DIMENSION. Keep in mind this hue is added to the base purple hue | ||||
|    - red: Any hex string from 00 to FF. | ||||
|    - green: Any hex string from 00 to FF. | ||||
|    - blue: Any hex string from 00 to FF. | ||||
|    - alpha: Any hex string from 00 to FF. | ||||
|  - minY: The minimum y-coordinate a rift can spawn at. | ||||
|  - maxY: The maximum y-coordinate a rift can spawn at. | ||||
|  - playerTeleportedMinY: The minimum y-coordinate a player can be teleported to in the target dimension. | ||||
|  - playerTeleportedMaxY: The maximum y-coordinate a player can be teleported to in the target dimension. | ||||
|  - spawnDimension: The dimension this rift will spawn in. This MUST be distinct for each variant! In other words - only ONE variant per dimension! | ||||
|  - targetDimension: The dimension this rift will teleport you to. This does not have to be distinct for each variant. | ||||
|  - spawnChance: The chance of a Rift spawning. | ||||
|  - spawnPlatformBlock: Sometimes, when teleporting the player, a small 3x3 platform is generated for the player to stand on. | ||||
|        This is the block the platform will be made of. Should be a block that matches the target dimension well. | ||||
| 
 | ||||
| Each monolith in monoliths.json is an object with the following properties: | ||||
|  - stairSelector: A BlockSetSelector describing the stairs on the perimeter of this monolith. | ||||
|  - cornerSelector: A BlockSetSelector describing the blocks on the corners of this monolith. | ||||
|  - insideSelector: A BlockSetSelector describing the blocks making up the inside of this monolith. | ||||
|  - fenceSelector: A BlockSetSelector describing the fences used in this monolith. | ||||
|  - powerBlock: The block required to power this monolith. | ||||
|  - decorationBlock: The block in the four corners of the power grid at the center of this monolith. | ||||
|  - beamStopBlocks: A list of blocks through which the beams of ANY RECLAIMERS PLACED IN THIS DIMENSION cannot pass. | ||||
|  - unpoweredBeamColor: The color of the beam of ANY RECLAIMER IN THIS DIMENSION, when UNPOWERED. | ||||
|    - red: Any hex string from 00 to FF. | ||||
|    - green: Any hex string from 00 to FF. | ||||
|    - blue: Any hex string from 00 to FF. | ||||
|    - alpha: Any hex string from 00 to FF. | ||||
|  - poweredBeamColor: The color of the beam of ANY RECLAIMER IN THIS DIMENSION, when POWERED. | ||||
|    - red: Any hex string from 00 to FF. | ||||
|    - green: Any hex string from 00 to FF. | ||||
|    - blue: Any hex string from 00 to FF. | ||||
|    - alpha: Any hex string from 00 to FF. | ||||
|  - minY: The minimum y-coordinate this monolith can spawn at. | ||||
|  - maxY: The maximum y-coordinate this monolith can spawn at. | ||||
|  - playerTeleportedMinY: The minimum y-coordinate a player can be teleported to in the target dimension. | ||||
|  - playerTeleportedMaxY: The maximum y-coordinate a player can be teleported to in the target dimension. | ||||
|  - spawnDimension: The dimension this monolith will spawn in. This MUST be distinct for each variant! In other words - only ONE variant per dimension! | ||||
|  - targetDimension: The dimension this monolith will teleport you to. This does not have to be distinct for each variant. | ||||
|  - spawnChance: The chance of a Monolith spawning. | ||||
| 
 | ||||
| BlockSetSelector information: | ||||
| A BlockSetSelector describes a set of blocks and the probability of each block being chosen. | ||||
| Each BlockSetSelector has the following two fields: | ||||
|    - entries: An object where each entry's key is a block, and each value is that block's probability of being chosen. | ||||
|         The total sum of all probabilities SHOULD NOT exceed 1.0! | ||||
|    - defaultBlock: The block used for any leftover probability ranges. | ||||
|         For example, if the total sum of all the probabilities of the entries is 0.6, then | ||||
|         there is a 0.4 chance of the defaultBlock being selected. | ||||
| 
 | ||||
| Here's an example BlockSetSelector: | ||||
| "entries": { | ||||
|   "minecraft:cobblestone": 0.25, | ||||
|   "minecraft:air": 0.2, | ||||
|   "minecraft:stonebrick[variant=stonebrick]": 0.1 | ||||
| }, | ||||
| "defaultBlock": "minecraft:planks[variant=oak]" | ||||
| 
 | ||||
| For each block, this selector has a 25% chance of returning cobblestone, 20% chance of choosing air, | ||||
| 10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block). | ||||
|  | @ -0,0 +1,55 @@ | |||
| { | ||||
|   "variants": [ | ||||
|     { | ||||
|       "stairSelector": { | ||||
|         "entries": { | ||||
|           "minecraft:blackstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]": 0.5, | ||||
|           "minecraft:polished_blackstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]": 0.5 | ||||
|         }, | ||||
|         "defaultBlock": "minecraft:blackstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]" | ||||
|       }, | ||||
|       "cornerSelector": { | ||||
|         "entries": {}, | ||||
|         "defaultBlock": "minecraft:chiseled_polished_blackstone" | ||||
|       }, | ||||
|       "insideSelector": { | ||||
|         "entries": { | ||||
|           "minecraft:cracked_polished_blackstone_bricks": 0.2 | ||||
|         }, | ||||
|         "defaultBlock": "minecraft:polished_blackstone_bricks" | ||||
|       }, | ||||
|       "fenceSelector": { | ||||
|         "entries": { | ||||
|           "minecraft:polished_blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": 0.33, | ||||
|           "minecraft:blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": 0.33, | ||||
|           "minecraft:polished_blackstone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": 0.33 | ||||
|         }, | ||||
|         "defaultBlock": "minecraft:blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]" | ||||
|       }, | ||||
|       "powerBlock": "minecraft:gold_block", | ||||
|       "decorationBlock": "minecraft:yellow_glazed_terracotta[facing=north]", | ||||
|       "beamStopBlocks": [ | ||||
|         "minecraft:obsidian" | ||||
|       ], | ||||
|       "unpoweredBeamColor": { | ||||
|         "red": "14", | ||||
|         "green": "0c", | ||||
|         "blue": "24", | ||||
|         "alpha": "FF" | ||||
|       }, | ||||
|       "poweredBeamColor": { | ||||
|         "red": "FF", | ||||
|         "green": "DC", | ||||
|         "blue": "73", | ||||
|         "alpha": "FF" | ||||
|       }, | ||||
|       "minY": 35, | ||||
|       "maxY": 70, | ||||
|       "playerTeleportedMinY": 11, | ||||
|       "playerTeleportedMaxY": 30, | ||||
|       "spawnChance": 0.1, | ||||
|       "spawnDimension": "minecraft:the_nether", | ||||
|       "targetDimension": "minecraft:overworld" | ||||
|     } | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,30 @@ | |||
| { | ||||
|   "variants": [ | ||||
|     { | ||||
|       "blockSelector": { | ||||
|         "entries": { | ||||
|           "minecraft:obsidian": 0.1, | ||||
|           "minecraft:crying_obsidian": 0.05, | ||||
|           "minecraft:gilded_blackstone": 0.05, | ||||
|           "minecraft:blackstone": 0.1, | ||||
|           "minecraft:netherrack": 0.7 | ||||
|         }, | ||||
|         "defaultBlock": "minecraft:cave_air" | ||||
|       }, | ||||
|       "fluidColor": { | ||||
|         "red": "19", | ||||
|         "green": "00", | ||||
|         "blue": "20", | ||||
|         "alpha": "FC" | ||||
|       }, | ||||
|       "minY": 10, | ||||
|       "maxY": 15, | ||||
|       "playerTeleportedMinY": 100, | ||||
|       "playerTeleportedMaxY": 120, | ||||
|       "spawnChance": 0.05, | ||||
|       "spawnDimension": "minecraft:overworld", | ||||
|       "targetDimension": "minecraft:the_nether", | ||||
|       "spawnPlatformBlock": "minecraft:netherrack" | ||||
|     } | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,15 @@ | |||
| 
 | ||||
| [The_Nether] | ||||
| 	# | ||||
| 	#Is the list of biomes a blacklist or whitelist? | ||||
| 	#When this list is a blacklist, the values in the list will not be in world generation. | ||||
| 	#When this list is a whitelist, Adding a biome several times gives it more weight in generation and it must contain at least 1 value. | ||||
| 	#When set to true, datapack biomes will work automatically! When set to false, you will need to manually add datapack entries. | ||||
| 	#Default: true | ||||
| 	isBlacklistNether = true | ||||
| 	# | ||||
| 	#This works as a whitelist or blacklist depending on the "isBlacklistNether" value. | ||||
| 	#NO SPACES AFTER COMMAS! | ||||
| 	#Default: "" | ||||
| 	BlacklistNether = "" | ||||
| 
 | ||||
|  | @ -0,0 +1,34 @@ | |||
| 
 | ||||
| [general] | ||||
| 	#If true, knocked out players will glow, making them visible through blocks. | ||||
| 	glowOnKnockout = true | ||||
| 	#The time in ticks in which a player can still be rescued from death. Set to 0 to disable the timer. | ||||
| 	#Range: > 0 | ||||
| 	ticksUntilDeath = 2400 | ||||
| 	#If true, the timer until death continues even if the player logs out. | ||||
| 	continueTimerWhileOffline = false | ||||
| 
 | ||||
| [rescue] | ||||
| 	#The distance at which a player can rescue another. | ||||
| 	#Range: 0.0 ~ 3.4028234663852886E38 | ||||
| 	rescueDistance = 5.0 | ||||
| 	#The time in ticks it takes to rescue a player. | ||||
| 	#Range: > 0 | ||||
| 	rescueActionTicks = 40 | ||||
| 	#The amount of health to respawn with when a player was rescued, out of 20. | ||||
| 	#Range: > 1 | ||||
| 	rescueRespawnHealth = 1 | ||||
| 	#The food level to respawn with when a player was rescued, out of 20. | ||||
| 	#Range: > 0 | ||||
| 	rescueRespawnFoodLevel = 5 | ||||
| 	#Effects applied to a player when rescued, in the format "effect|duration|amplifier" | ||||
| 	rescueRespawnEffects = ["minecraft:hunger|600|0", "minecraft:weakness|1200|0"] | ||||
| 
 | ||||
| [restrictions] | ||||
| 	#If true, knocked out players are still able to punch nearby enemies. | ||||
| 	allowUnarmedMelee = false | ||||
| 	#If true, knocked out players are still able to fire bows. | ||||
| 	allowBows = false | ||||
| 	#If true, knocked out players are still able to fire pistols from Mr Crayfish's Gun Mod. | ||||
| 	allowPistols = false | ||||
| 
 | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "jungle" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "beach" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "beach" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "desert" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "desert" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,73 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "hot" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "jungle" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "mesa" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "plains" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "wet" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "cold" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "jungle" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "mesa" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "savanna" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "forest" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "desert" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "hot" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "forest" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "forest" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "beach" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "beach" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,31 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "ocean" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": true, | ||||
|         "value": "ocean" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "beach" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": true, | ||||
|         "value": "beach" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "ocean" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "ocean" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,52 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "mesa" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "mountain" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "hills" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "extreme_hills" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:desert_hills" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "mountains" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "extreme_hills" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:wooded_mountains" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:savanna_plateau" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:taiga_mountains" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:taiga_hills" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:dark_forest_hills" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,40 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:snowy_mountains" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:snowy_taiga_hills" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "REGISTRY_NAME", | ||||
|         "negate": false, | ||||
|         "value": "minecraft:snowy_taiga_mountains" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "swamp" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "swamp" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,40 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "icy" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "snowy" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "cold" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "snowy" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "icy" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "snowy" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "icy" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "jungle" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,40 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "jungle" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "mesa" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "savanna" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "snowy" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "icy" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "mountains" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "extreme_hills" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,11 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,73 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "rare" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "magical" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "dense" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "forest" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "mountain" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "hills" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "wet" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "hot" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "cold" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": true, | ||||
|         "value": "dry" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": true, | ||||
|         "value": "taiga" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "snowy" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "icy" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "ocean" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "ocean" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "ocean" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "ocean" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,16 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "snowy" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "swamp" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "swamp" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,28 @@ | |||
| { | ||||
|   "biomes": [ | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "plains" | ||||
|       } | ||||
|     ], | ||||
|     [ | ||||
|       { | ||||
|         "type": "BIOME_DICT", | ||||
|         "negate": false, | ||||
|         "value": "overworld" | ||||
|       }, | ||||
|       { | ||||
|         "type": "BIOME_CATEGORY", | ||||
|         "negate": false, | ||||
|         "value": "plains" | ||||
|       } | ||||
|     ] | ||||
|   ] | ||||
| } | ||||
|  | @ -0,0 +1,5 @@ | |||
| { | ||||
|   "version": 0, | ||||
|   "generate_nether": true, | ||||
|   "fast_ores": true | ||||
| } | ||||
|  | @ -0,0 +1,274 @@ | |||
| 
 | ||||
| #Server side blocks configs | ||||
| [blocks] | ||||
| 
 | ||||
| 	[blocks.globe] | ||||
| 		#how many globe trades to give to the wandering trader. This will effectively increase the chance of him having a globe trader. Increase this if you have other mods that add stuff to that trader | ||||
| 		#Range: 0 ~ 50 | ||||
| 		chance = 2 | ||||
| 		#chanche of finding a globe in a shipwreck treasure chest. | ||||
| 		#Range: 0.0 ~ 1.0 | ||||
| 		shipwreck_treasure_chance = 0.25 | ||||
| 
 | ||||
| 	[blocks.speaker_block] | ||||
| 		#maximum range | ||||
| 		#Range: 0 ~ 256 | ||||
| 		range = 64 | ||||
| 
 | ||||
| 	[blocks.bellows] | ||||
| 		#bellows pushes air following this equation:  | ||||
| 		#air=(sin(2PI*ticks/period)<0), with period = base_period-(redstone_power-1)*power_scaling  | ||||
| 		#represents base period at 1 power | ||||
| 		#Range: 1 ~ 512 | ||||
| 		base_period = 78 | ||||
| 		#entities with velocity greated than this won't be pushed | ||||
| 		#Range: 0.0 ~ 16.0 | ||||
| 		power_scaling = 2.0 | ||||
| 		#velocity increase uses this equation:  | ||||
| 		#vel = base_vel*((range-entity_distance)/range) with base_vel = base_velocity_scaling/period  | ||||
| 		#note that the block will push further the faster it's pulsing | ||||
| 		#Range: 0.0 ~ 64.0 | ||||
| 		base_velocity_scaling = 5.0 | ||||
| 		#sets velocity changed flag when pushing entities + | ||||
| 		#causes pushing animation to be smooth client side but also restricts player movement when being pushed | ||||
| 		velocity_changed_flag = true | ||||
| 		#note that it will still only keep alive the two fire blocks closer to it | ||||
| 		#Range: 0 ~ 16 | ||||
| 		range = 5 | ||||
| 
 | ||||
| 	[blocks.spring_launcher] | ||||
| 		#spring launcher launch speed | ||||
| 		#Range: 0.0 ~ 16.0 | ||||
| 		velocity = 1.5 | ||||
| 		#fall distance needed to trigger the automatic spring launch | ||||
| 		#Range: 0 ~ 512 | ||||
| 		fall_height_required = 5 | ||||
| 
 | ||||
| 	[blocks.turn_table] | ||||
| 		#can rotate entities standing on it? | ||||
| 		rotate_entities = true | ||||
| 		#blocks that can't be rotated. Some special ones like chests, beds and pistons are already hardcoded | ||||
| 		blacklist = ["minecraft:end_portal_frame"] | ||||
| 
 | ||||
| 	[blocks.jar] | ||||
| 		#jar liquid capacity: leave at 12 for pixel accuracy | ||||
| 		#Range: 0 ~ 1024 | ||||
| 		capacity = 12 | ||||
| 		#allow right click to instantly eat or drink food or potions inside a jar. | ||||
| 		#Disable if you think this ability is op. Cookies are excluded | ||||
| 		drink_from_jar = true | ||||
| 
 | ||||
| 	[blocks.cage] | ||||
| 		#allow all entities to be captured by cages and jars. Not meant for survival | ||||
| 		cage_allow_all_mobs = false | ||||
| 		#allow all baby mobs to be captured by cages | ||||
| 		cage_allow_all_babies = false | ||||
| 
 | ||||
| 	[blocks.notice_board] | ||||
| 		#allow notice boards to accept and display any item, not just maps and books | ||||
| 		allow_any_item = false | ||||
| 
 | ||||
| 	[blocks.sack] | ||||
| 		#Penalize the player with slowness effect when carrying too many sacks | ||||
| 		sack_penality = true | ||||
| 		#maximum number of sacks after which the slowness effect will be applied. each multiple of this number will further slow the player down | ||||
| 		#Range: 0 ~ 50 | ||||
| 		sack_increment = 2 | ||||
| 		#How many slots should a sack have | ||||
| 		#Range: 1 ~ 27 | ||||
| 		slots = 9 | ||||
| 
 | ||||
| 	[blocks.safe] | ||||
| 		#Makes safes only breakable by their owner or by a player in creative | ||||
| 		prevent_breaking = false | ||||
| 		#Make safes simpler so they do not require keys: | ||||
| 		#they will be bound to the first person that opens one and only that person will be able to interact with them | ||||
| 		simple_safes = false | ||||
| 
 | ||||
| 	[blocks.blackboard] | ||||
| 		#Enable to draw directly on a blackboard using any dye. Gui still only works in black and white | ||||
| 		colored_blackboard = false | ||||
| 
 | ||||
| 	[blocks.candle_holder] | ||||
| 		#Candle holder light level | ||||
| 		#Range: 1 ~ 15 | ||||
| 		light_level = 12 | ||||
| 
 | ||||
| 	[blocks.timber_frame] | ||||
| 		#Replace a timber frame with wattle and daub block when daub is placed in it | ||||
| 		replace_daub = true | ||||
| 
 | ||||
| 	[blocks.hourglass] | ||||
| 		#Time in ticks for sugar | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		sugar_time = 40 | ||||
| 		#Time in ticks for sand blocks | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		sand_time = 70 | ||||
| 		#Time in ticks for concrete blocks | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		concrete_time = 105 | ||||
| 		#Time in ticks for generic dust | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		dust_time = 150 | ||||
| 		#Time in ticks for glowstone dust | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		glowstone_time = 190 | ||||
| 		#Time in ticks for blaze powder | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		blaze_powder_time = 277 | ||||
| 		#Time in ticks for redstone dust | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		redstone_time = 400 | ||||
| 		#Time in ticks for slime balls | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		slime_time = 1750 | ||||
| 		#Time in ticks for honey | ||||
| 		#Range: 0 ~ 10000 | ||||
| 		honey_time = 2000 | ||||
| 
 | ||||
| 	[blocks.item_shelf] | ||||
| 		#Makes item shelves climbable | ||||
| 		climbable_shelves = false | ||||
| 
 | ||||
| 	[blocks.iron_gate] | ||||
| 		#Allows two iron gates to be opened simultaneously when on top of the other | ||||
| 		double_opening = true | ||||
| 
 | ||||
| #Configure spawning conditions | ||||
| [spawns] | ||||
| 
 | ||||
| 	[spawns.firefly] | ||||
| 		#Spawnable biomes | ||||
| 		biomes = ["minecraft:swamp", "minecraft:swamp_hills", "minecraft:plains", "minecraft:sunflower_plains", "minecraft:dark_forest", "minecraft:dark_forest_hills", "byg:bayou", "byg:cypress_swamplands", "byg:glowshroom_bayou", "byg:mangrove_marshes", "byg:vibrant_swamplands", "byg:fresh_water_lake", "byg:grassland_plateau", "byg:wooded_grassland_plateau", "byg:flowering_grove", "byg:guiana_shield", "byg:guiana_clearing", "byg:meadow", "byg:orchard", "byg:seasonal_birch_forest", "byg:seasonal_deciduous_forest", "byg:seasonal_forest", "biomesoplenty:flower_meadow", "biomesoplenty:fir_clearing", "biomesoplenty:grove_lakes", "biomesoplenty:grove", "biomesoplenty:highland_moor", "biomesoplenty:wetland_marsh", "biomesoplenty:deep_bayou", "biomesoplenty:wetland"] | ||||
| 		#Whitelisted mods. All biomes from said mods will be able to spawn fireflies. Use the one above for more control | ||||
| 		mod_whitelist = [] | ||||
| 		#Spawn weight  | ||||
| 		#Set to 0 to disable spawning entirely | ||||
| 		#Range: 0 ~ 100 | ||||
| 		weight = 3 | ||||
| 		#Minimum group size | ||||
| 		#Range: 0 ~ 64 | ||||
| 		min = 5 | ||||
| 		#Maximum group size | ||||
| 		#Range: 0 ~ 64 | ||||
| 		max = 9 | ||||
| 
 | ||||
| 	[spawns.structures] | ||||
| 
 | ||||
| 		[spawns.structures.way_sign] | ||||
| 			#Average distance apart in chunks between spawn attempts | ||||
| 			#Range: 0 ~ 1001 | ||||
| 			average_distance = 19 | ||||
| 			#Minimum distance apart in chunks between spawn attempts. 1001 to disable them entirely | ||||
| 			#Range: 0 ~ 1001 | ||||
| 			minimum_distance = 10 | ||||
| 			#With this option road signs will display the distance to the structure that they are pointing to | ||||
| 			show_distance_text = true | ||||
| 			#list of structure that a sign can point to. Note that they will only spawn in dimensions where vanilla villages can | ||||
| 			villages = ["minecraft:village", "repurposed_structures:village_badlands", "repurposed_structures:village_dark_oak", "repurposed_structures:village_birch", "repurposed_structures:village_giant_taiga", "repurposed_structures:village_jungle", "repurposed_structures:village_mountains", "repurposed_structures:village_oak", "repurposed_structures:village_swamp", "pokecube:village", "pokecube_legends:village", "pokecube_legends:village/ocean", "valhelsia_structures:castle", "valhelsia_structures:castle_ruin", "valhelsia_structures:small_castle", "valhelsia_structures:tower_ruin", "stoneholm:underground_village"] | ||||
| 
 | ||||
| #entities parameters | ||||
| [entities] | ||||
| 
 | ||||
| 	[entities.firefly] | ||||
| 		#firefly animation period | ||||
| 		#note that actual period will be this + a random number between 0 and 10 | ||||
| 		#this needs to be here to allow correct despawning of the entity when it's not glowing | ||||
| 		#check client configs come more animation settings | ||||
| 		#Range: 1 ~ 200 | ||||
| 		period = 65 | ||||
| 		#firefly flying speed | ||||
| 		#Range: 0.0 ~ 10.0 | ||||
| 		speed = 0.3 | ||||
| 		#despawn during the day | ||||
| 		despawn = true | ||||
| 
 | ||||
| #Vanilla tweaks | ||||
| [tweaks] | ||||
| 
 | ||||
| 	[tweaks.cake_tweaks] | ||||
| 		#allows you to place a cake ontop of another | ||||
| 		double_cake = true | ||||
| 		#replaces normal cake placement with a directional one | ||||
| 		directional_cake = true | ||||
| 
 | ||||
| 	[tweaks.hanging_flower_pots] | ||||
| 		#allows you to place hanging flower pots. Works with any modded pot too | ||||
| 		enabled = true | ||||
| 
 | ||||
| 	[tweaks.throwable_bricks] | ||||
| 		#throw bricks at your foes! Might break glass blocks | ||||
| 		enabled = true | ||||
| 
 | ||||
| 	[tweaks.wall_lantern] | ||||
| 		#allow wall lanterns placement | ||||
| 		enabled = true | ||||
| 		#mod ids of mods that have lantern block that extend the base lantern class but don't look like one | ||||
| 		mod_blacklist = ["extlights", "betterendforge", "tconstruct"] | ||||
| 
 | ||||
| 	[tweaks.bells_tweaks] | ||||
| 		#ring a bell by clicking on a chain that's connected to it | ||||
| 		chain_ringing = true | ||||
| 		#max chain length that allows a bell to ring | ||||
| 		#Range: 0 ~ 1024 | ||||
| 		chain_length = 16 | ||||
| 
 | ||||
| 	[tweaks.raked_gravel] | ||||
| 		#allow gravel to be raked with a hoe | ||||
| 		enabled = true | ||||
| 
 | ||||
| 	[tweaks.bottle_xp] | ||||
| 		#Allow bottling up xp by using a bottle on an enchanting table | ||||
| 		enabled = true | ||||
| 		#bottling health cost | ||||
| 		#Range: 0 ~ 20 | ||||
| 		cost = 2 | ||||
| 
 | ||||
| 	[tweaks.map_tweaks] | ||||
| 		#In this section you can add custom structure maps to cartographers | ||||
| 		#The format required is as follows: | ||||
| 		#[[<structure>,<level>,<min_price>,<max_price>,<map_name>,<map_color>,<map_marker>],[<structure>,...,<map_marker>],...] | ||||
| 		#With the following parameters: | ||||
| 		# - <structure> structure id to be located (ie: minecraft:igloo) | ||||
| 		# - <level> villager trading level at which the map will be sold. Must be between 1 and 5 | ||||
| 		# - <min_price> minimum emerald price | ||||
| 		# - <max_price> maximum emerald price | ||||
| 		# - <map_name> map item name | ||||
| 		# - <map_color> hex color of the map item overlay texture | ||||
| 		# - <map_marker> id of the map marker to be used (ie: supplementaries:igloo).  | ||||
| 		#See texture folder for all the names. Leave empty for default ones | ||||
| 		#Note that ony the first parameter is required, each of the others others can me removed and will be defaulted to reasonable values | ||||
| 		#example: ['minecraft:swamp_hut','2','5','7','witch hut map','0x00ff33'] | ||||
| 		custom_adventurer_maps = [[""]] | ||||
| 		#Cartographers will sell 'adventurer maps' that will lead to a random vanilla structure (choosen from a thought out preset list). | ||||
| 		#Best kept disabled if you are adding custom adventurer maps with its config | ||||
| 		random_adventurer_maps = true | ||||
| 		#enables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them with a map | ||||
| 		block_map_markers = true | ||||
| 
 | ||||
| 	[tweaks.ceiling_banners] | ||||
| 		#Allow banners to be placed on ceilings | ||||
| 		enabled = true | ||||
| 
 | ||||
| 	[tweaks.zombie_horse] | ||||
| 		#Feed a stack of rotten flesh to a skeleton horse to buff him up to a zombie horse | ||||
| 		zombie_horse_conversion = true | ||||
| 		#Amount of rotten flesh needed | ||||
| 		#Range: 1 ~ 1000 | ||||
| 		rotten_flesh = 64 | ||||
| 
 | ||||
| [items] | ||||
| 
 | ||||
| 	[items.rope_arrow] | ||||
| 		#If you really don't like my ropes you can specify here the block id ofa rope from another mod which will get deployed by rope arrows instead of mine | ||||
| 		rope_arrow_override = "supplementaries:rope" | ||||
| 
 | ||||
| 	[items.flute] | ||||
| 		#radius in which an unbound flute will search pets | ||||
| 		#Range: 0 ~ 500 | ||||
| 		unbound_radius = 64 | ||||
| 		#max distance at which a bound flute will allow a pet to teleport | ||||
| 		#Range: 0 ~ 500 | ||||
| 		bound_distance = 64 | ||||
| 
 | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue