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# Configuration file
affixes {
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# A list of type overrides for the affix loot system. Format is <itemname>|<type>. Types are SWORD, RANGED, PICKAXE, SHOVEL, AXE, SHIELD [default: [minecraft:stick|SWORD]]
S:"Equipment Type Overrides" <
minecraft:stick|SWORD
>
# The 1/n chance that a naturally spawned mob will be granted an affix item. 0 to disable. [range: 0 ~ 500000, default: 125]
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I:"Random Affix Chance" = 250
}
bosses {
S:"Blacklisted Potions" <
forbidden_arcanus:spectral_vision
>
S:"Boss Filler Block" = minecraft:red_sandstone
I:"Boss Rarity Offset" = 475
S:"Boss Spawner Mobs" <
3@minecraft:zombie
3@minecraft:skeleton
2@minecraft:husk
2@minecraft:stray
1@minecraft:wither_skeleton
1@minecraft:pillager
>
S:"Fire Resistance" = 1.0
S:"Max Damage Bonus" = 4.5
S:"Max Health Multiplier" = 8.0
S:"Max Knockback Resist" = 1.0
I:"Max Regen Level" = 2
I:"Max Resistance Level" = 3
S:"Max Speed Multiplier" = 1.4
S:"Min Damage Bonus" = 2.0
S:"Min Health Multiplier" = 4.0
S:"Min Knockback Resist" = 0.65
I:"Min Regen Level" = 0
I:"Min Resistance Level" = 0
S:"Min Speed Multiplier" = 1.1
S:"Random Enchantment Chance" = 0.45
S:"Random Potion Chance" = 0.65
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# The 1/n chance that a naturally spawned mob that can see the sky is transformed into a boss. 0 to disable. [range: 0 ~ 500000, default: 85]
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I:"Surface Boss Chance" = 600
# If a lightning bolt strikes when a surface boss spawn occurs. [default: true]
B:"Surface Boss Lightning" = true
S:"Water Breathing" = 1.0
}
"brutal spawners" {
S:"Brutal Potion Effects" <
minecraft:resistance@2
minecraft:fire_resistance@1
minecraft:regeneration@1
minecraft:speed@2
minecraft:water_breathing@1
minecraft:strength@1
>
S:"Brutal Spawner Mobs" <
3@minecraft:zombie
3@minecraft:skeleton
2@minecraft:husk
2@minecraft:stray
1@minecraft:spider
>
}
frequencies {
S:"Boss Chance" = 0.07
S:"Brutal Spawner Chance" = 0.18
S:"Swarm Spawner Chance" = 0.2
}
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frequency {
# The number of generation attempts (per chunk) for boss dungeons. [range: 0 ~ 50000, default: 8]
I:"Boss Dungeon" = 8
# The number of generation attempts (per chunk) for boss dungeon variant 2. [range: 0 ~ 50000, default: 8]
I:"Boss Dungeon Variant 2" = 8
# The number of generation attempts (per chunk) for ore troves. [range: 0 ~ 50000, default: 8]
I:"Ore Troves" = 8
# The number of generation attempts (per chunk) for rogue spawners. [range: 0 ~ 50000, default: 4]
I:"Rogue Spawners" = 4
# The 1/n chance (per chunk) that a tome tower may attempt generation. 0 = disabled, lower = more chances. [range: 0 ~ 50000, default: 125]
I:"Tome Tower" = 125
}
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general {
# The biomes that the deadly module will not generate in. [default: [minecraft:warm_ocean], [minecraft:lukewarm_ocean], [minecraft:cold_ocean], [minecraft:frozen_ocean], [minecraft:deep_warm_ocean], [minecraft:deep_frozen_ocean], [minecraft:deep_lukewarm_ocean], [minecraft:deep_cold_ocean], [minecraft:ocean], [minecraft:deep_ocean]]
S:"Generation Biome Blacklist" <
minecraft:warm_ocean
minecraft:lukewarm_ocean
minecraft:cold_ocean
minecraft:frozen_ocean
minecraft:deep_warm_ocean
minecraft:deep_frozen_ocean
minecraft:deep_lukewarm_ocean
minecraft:deep_cold_ocean
minecraft:ocean
minecraft:deep_ocean
>
# The dimensions that the deadly module will generate in. [default: [overworld]]
S:"Generation Dimension Whitelist" <
overworld
>
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# The 1/n chance that a rogue spawner will generate with a CHEST_VALUABLE instead of it's default chest. 0 to disable. [range: 0 ~ 80000, default: 9]
I:"Spawner Rare Loot Chance" = 9
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}
"random spawners" {
I:"alexsmobs:bone_serpent" = 1
I:"alexsmobs:bone_serpent_part" = 1
I:"alexsmobs:guster" = 1
I:"alexsmobs:mimicube" = 1
I:"alexsmobs:soul_vulture" = 1
I:"alexsmobs:straddler" = 1
I:"alexsmobs:warped_mosco" = 1
I:"artifacts:mimic" = 1
I:"minecraft:blaze" = 8
I:"minecraft:cave_spider" = 8
I:"minecraft:creeper" = 8
I:"minecraft:drowned" = 8
I:"minecraft:elder_guardian" = 8
I:"minecraft:ender_dragon" = 8
I:"minecraft:enderman" = 8
I:"minecraft:endermite" = 8
I:"minecraft:evoker" = 8
I:"minecraft:ghast" = 8
I:"minecraft:giant" = 8
I:"minecraft:guardian" = 8
I:"minecraft:hoglin" = 8
I:"minecraft:husk" = 8
I:"minecraft:illusioner" = 8
I:"minecraft:magma_cube" = 8
I:"minecraft:phantom" = 8
I:"minecraft:piglin" = 8
I:"minecraft:piglin_brute" = 8
I:"minecraft:pillager" = 8
I:"minecraft:ravager" = 8
I:"minecraft:shulker" = 8
I:"minecraft:silverfish" = 8
I:"minecraft:skeleton" = 8
I:"minecraft:slime" = 8
I:"minecraft:spider" = 8
I:"minecraft:stray" = 8
I:"minecraft:vex" = 8
I:"minecraft:vindicator" = 8
I:"minecraft:witch" = 8
I:"minecraft:wither" = 8
I:"minecraft:wither_skeleton" = 8
I:"minecraft:zoglin" = 8
I:"minecraft:zombie" = 8
I:"minecraft:zombie_villager" = 8
I:"minecraft:zombified_piglin" = 8
I:"quark:forgotten" = 1
I:"quark:wraith" = 1
I:"quark:wrapped" = 1
I:"undergarden:brute" = 1
I:"undergarden:forgotten_guardian" = 1
I:"undergarden:masticator" = 1
I:"undergarden:muncher" = 1
I:"undergarden:nargoyle" = 1
I:"undergarden:rotbeast" = 1
I:"undergarden:rotdweller" = 1
I:"undergarden:rotling" = 1
I:"undergarden:rotwalker" = 1
I:"undergarden:sploogie" = 1
I:"undergarden:stoneborn" = 1
}
"spawner stats: brutal spawners" {
I:"Max Delay" = 400
I:"Max Nearby Entities" = 6
I:"Min Delay" = 200
I:"Player Range" = 16
I:"Spawn Count" = 6
I:"Spawn Delay" = 20
I:"Spawn Range" = 4
}
"spawner stats: swarm spawners" {
I:"Max Delay" = 300
I:"Max Nearby Entities" = 32
I:"Min Delay" = 75
I:"Player Range" = 8
I:"Spawn Count" = 8
I:"Spawn Delay" = 20
I:"Spawn Range" = 6
}
"swarm spawners" {
S:"Swarm Spawner Mobs" <
4@minecraft:zombie
2@minecraft:skeleton
5@minecraft:spider
8@minecraft:cave_spider
1@minecraft:creeper
>
}
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wanderer {
# If the wandering trader may sell affix loot items as a rare trade. [default: true]
B:"Affix Trades" = true
}