213 lines
5.3 KiB
INI
213 lines
5.3 KiB
INI
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# Configuration file
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armor {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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armor_toughness {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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arrow_catcher {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
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I:Weight=1
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}
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attack_speed {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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cleave {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
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I:Weight=3
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}
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cold_damage {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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crit_chance {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
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I:Weight=2
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}
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crit_damage {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
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I:Weight=3
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}
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current_hp_damage {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
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I:Weight=2
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}
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damage_chain {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
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I:Weight=1
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}
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disengage {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
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I:Weight=3
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}
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draw_speed {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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eldritch_block {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
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I:Weight=1
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}
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enchantability {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
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I:Weight=3
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}
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execute {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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fire_damage {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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life_steal {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
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I:Weight=3
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}
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loot_pinata {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
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I:Weight=2
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}
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magic_arrow {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
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I:Weight=1
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}
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max_crit {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
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I:Weight=1
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}
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max_health {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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movement_speed {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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omnitool {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
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I:Weight=2
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}
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overheal {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 4]
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I:Weight=4
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}
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piercing {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 0]
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I:Weight=0
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}
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radius_mining {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
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I:Weight=2
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}
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reach_distance {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
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I:Weight=3
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}
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shield_damage {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
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I:Weight=3
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}
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shield_speed {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
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I:Weight=5
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}
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snare_hit {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
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I:Weight=1
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}
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snipe_damage {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
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I:Weight=3
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}
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spectral_shot {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
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I:Weight=2
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}
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spiked_shield {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
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I:Weight=2
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}
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teleport_drops {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
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I:Weight=2
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}
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torch_placement {
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# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 4]
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I:Weight=4
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}
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