Rework music player with bulma
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@ -42,13 +42,17 @@ class MusicPlayer extends React.Component<MusicPlayerProps, State> {
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render() {
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return (
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<div id="player" style={{ height: "100%", width: "100%" }}>
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<div className="is-flex-grow-1 is-flex is-flex-direction-column">
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<div className="is-flex-grow-1 is-overflow-hidden">
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<Visualizer
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audioContext={this.audioState.audioContext}
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audioSource={this.audioState.audioSourceNode}
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/>
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</div>
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<div className="is-flex-grow-0">
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<Controls />
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</div>
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</div>
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);
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}
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@ -11,29 +11,45 @@ type ControlProps = {
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class Controls extends React.Component<ControlProps, State> {
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render() {
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return (
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<div id="playerControls" className="container-fluid fixed-bottom">
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<div className="align-items-center row p-2">
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<Indicator></Indicator>
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<div
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id="playerText"
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className="text-justify text-truncate col-6 playerControlsContent"
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>
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{this.props.title.name} - {this.props.title.album}
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let title = (
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<div className="notification is-primary">
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<div className="level-item">{this.props.title.name}</div>
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</div>
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);
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{this.props.title.name === "Journey" &&
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this.props.title.artist === "Mseq" ? (
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<div id="copyrightNotice" className="col text-center">
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<a href="http://dig.ccmixter.org/files/Mseq/54702">Journey</a>
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by Mseq (c) copyright 2016 Licensed under a Creative
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Commons
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if (
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this.props.title.name == "Journey" &&
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this.props.title.artist == "Mseq"
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) {
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title = (
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<div className="notification is-primary">
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<div className="level-item">
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<a href="http://dig.ccmixter.org/files/Mseq/54702">
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Journey
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</a>
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by Mseq (c) copyright 2016 Licensed under a
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Creative Commons
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<a href="http://creativecommons.org/licenses/by-nc/3.0/">
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Attribution Noncommercial (3.0)
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</a>
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license. Ft: Admiral Bob,Texas Radio Fish
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</div>
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) : null}
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</div>
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);
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}
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return (
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<div className="notification is-primary">
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<div className="level">
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<div className="level-left">
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<Indicator></Indicator>
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{title}
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</div>
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<div className="level-right">
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<div className="level-item">
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{this.props.title.artist}
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</div>
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</div>
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</div>
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</div>
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);
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@ -22,22 +22,30 @@ class Indicator extends React.Component<Props, State> {
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}
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render() {
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const classes = classNames({
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btn: true,
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"col-auto": true,
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const button_classes = classNames({
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button: true,
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"is-primary": true,
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"level-item": true,
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// TODO(tlater): Add loading logic here
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});
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const icon_classes = classNames({
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fas: true,
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"fa-2x": true,
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"fa-muted": this.props.muted,
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"fa-play": this.props.playing,
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"fa-pause": !this.props.playing,
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"fa-play": !this.props.playing,
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"fa-pause": this.props.playing,
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});
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return (
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<button
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type="button"
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id="playerIndicator"
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onClick={this.click.bind(this)}
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className={classes}
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></button>
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className={button_classes}>
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<span className="icon is-medium">
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<i className={icon_classes}></i>
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</span>
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</button>
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);
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}
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}
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@ -80,7 +80,7 @@ class CanvasDrawer {
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});
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this.renderer.setClearColor(new three.Color(0x0f0f0f));
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this.renderer.setSize(canvas.width, canvas.height);
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this.renderer.setSize(canvas.width, canvas.height, false);
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// Set up canvas resizing
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window.addEventListener("resize", this.resize.bind(this));
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@ -147,28 +147,31 @@ class CanvasDrawer {
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resize() {
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const canvas = this.canvas;
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if (canvas.parentElement === null) {
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throw Error("Could not access canvas parent for size calculation");
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}
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// Compute the height of all our siblings
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let combinedHeight = 0;
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for (let i = 0; i < canvas.parentElement.children.length; i++) {
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const child = canvas.parentElement.children[i];
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// This is stupid, but by setting the canvas proportions to 0
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// for a split second the browser can actually figure out the
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// height of the parentElement.
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//
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// If the canvas is allowed to keep its height, it will
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// prevent the parentElement from being able to shrink because
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// its contents are filling it completely.
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//
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// I've seen others use `overflow: hidden` to achieve this
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// (and in fact seen it render in my browser on jsfiddle), but
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// that doesn't work here somehow.
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canvas.height = 0;
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canvas.width = 0;
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if (child != canvas) {
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combinedHeight += child.clientHeight;
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}
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}
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let height = canvas.parentElement.clientHeight;
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let width = canvas.parentElement.clientWidth;
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// The remaining space we want to fill
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const remainingHeight = canvas.parentElement.clientHeight - combinedHeight;
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canvas.height = remainingHeight;
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canvas.width = canvas.parentElement.clientWidth;
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this.camera.aspect = canvas.width / remainingHeight;
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this.camera.aspect = width / height;
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this.camera.updateProjectionMatrix();
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this.renderer.setSize(canvas.width, remainingHeight);
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this.renderer.setSize(width, height, false);
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}
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stop() {
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@ -179,9 +182,9 @@ class CanvasDrawer {
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}
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class Visualizer extends React.Component<VisualizerProps, State> {
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private analyser: AnalyserNode;
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private analyser?: AnalyserNode;
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private canvas: React.RefObject<HTMLCanvasElement>;
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private drawer: CanvasDrawer;
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private drawer?: CanvasDrawer;
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constructor(props: VisualizerProps) {
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super(props);
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@ -191,10 +194,10 @@ class Visualizer extends React.Component<VisualizerProps, State> {
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render(): React.ReactNode {
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return (
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<canvas
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id="visualizer"
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ref={this.canvas}
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style={{ width: "100%", height: "100%" }}
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></canvas>
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style={{
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display: "block",
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}}></canvas>
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);
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}
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@ -207,11 +210,14 @@ class Visualizer extends React.Component<VisualizerProps, State> {
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this.analyser.fftSize = 2048;
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this.analyser.smoothingTimeConstant = 0.8;
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this.props.audioSource.connect(this.analyser);
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this.drawer = new CanvasDrawer(this.analyser, this.canvas.current);
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}
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componentWillUnmount(): void {
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if (!this.drawer || !this.analyser) {
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return;
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}
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this.drawer.stop();
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this.props.audioSource.disconnect(this.analyser);
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}
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@ -1,5 +1,4 @@
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import React from "react";
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import ReactDOM from "react-dom";
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import { createRoot } from "react-dom/client";
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import { Provider } from "react-redux";
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import { store } from "./store";
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@ -10,11 +9,11 @@ import mseq from "./Mseq_-_Journey.mp3";
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const rootElement = document.getElementById("playerUI");
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ReactDOM.render(
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const root = createRoot(rootElement!);
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root.render(
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<Provider store={store}>
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<MusicPlayer />
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</Provider>,
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rootElement
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</Provider>
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);
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store.dispatch(setSource(mseq));
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@ -3,6 +3,6 @@ $fa-font-path: "npm:@fortawesome/fontawesome-free/webfonts";
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@import "~/node_modules/@fortawesome/fontawesome-free/scss/fontawesome";
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@import "~/node_modules/@fortawesome/fontawesome-free/scss/solid";
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#playerControls {
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background-color: #11151c;
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.is-overflow-hidden {
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overflow: hidden !important;
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}
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@ -3,8 +3,8 @@
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<link rel="stylesheet" , href="music/music.scss" />
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</block>
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<block name="footer">
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<div id="playerUI" class="container-fluid flex-grow-1"></div>
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<block name="content">
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<div id="playerUI" class="is-flex-grow-1 is-flex"></div>
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<script type="module" src="./music/index.tsx"></script>
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</block>
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</extends>
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