tlaternet-server/pkgs/minecraft/forge-server.nix

112 lines
3.6 KiB
Nix

{ lib, stdenv, fetchurl, busybox, coreutils, jre_headless, runtimeShell
, mods ? null, modConfig ? null, defaultconfigs ? null }:
let
name = "forge-server";
version = "1.16.5-36.2.2";
mirror = "https://files.minecraftforge.net/maven/net/minecraftforge/forge";
src = fetchurl {
url = "${mirror}/${version}/forge-${version}-installer.jar";
# Forge doesn't seem to like newer shas
sha1 = "e97821e5431bdcaa46e12048769922e2cdb5e2e1";
};
unpackCmd = "mkdir -p src; cp $curSrc src/forge-${version}-installer.jar";
nativeBuildInputs = [ jre_headless ];
# Somewhat evil pre-install step to run through the network
# dependency resolution forge needs. This is also common for gradle
# projects, so I think this is ok-ish here, though ideally I'd
# identify all the dependencies and package them as well.
deps = stdenv.mkDerivation {
name = "${name}-deps";
inherit src unpackCmd nativeBuildInputs;
buildPhase = ''
java -jar forge-${version}-installer.jar --installServer installation
'';
installPhase = ''
mkdir -p $out
# The installer will patch the Minecraft server jar in some
# fashion, and include it in "libraries". This'd be fine, if the
# patch was bit-for-bit reproducible. Sadly it is not, so we
# defer this to the *real* package build.
rm -r installation/libraries/net/minecraft/
cp -r installation/* $out
'';
outputHashAlgo = "sha256";
outputHashMode = "recursive";
outputHash = "VuUGc5JnzcRhDt9aaGrU+yUrJILVdU2vzv1PxLwdAig=";
};
in stdenv.mkDerivation rec {
inherit name version src unpackCmd nativeBuildInputs;
buildPhase = ''
mkdir -p installation
# Take the input deps and patch the Minecraft server jar into our
# libraries to create the package.
cp -rv ${deps}/* installation/
chmod -R +w installation/
java -jar forge-${version}-installer.jar --offline --installServer installation/
'';
installPhase = ''
mkdir -p $out/{bin,lib/forge}
cp -r installation/{forge-${version}.jar,libraries} $out/lib/forge/
cat > $out/bin/forge-server << EOF
#!${runtimeShell}
set -eu
# Delete any previous mods directory so that it can be updated
${busybox}/bin/rm -fr mods
${lib.optionalString (mods != null) ''
# Copy the specified mods into the directory. Note that, sadly,
# forge doesn't support symlinks here.
${busybox}/bin/mkdir -p mods
${busybox}/bin/cp -r '${mods}/mods/'*.jar mods
''}
# Delete any previous config directories so that they can be updated
${busybox}/bin/rm -fr config defaultconfigs
${lib.optionalString (modConfig != null) ''
# Copy the specified configs into the directory. Forge (and
# mods) will try to write here, so we cannot symlink.
${busybox}/bin/mkdir -p config
${busybox}/bin/cp -r '${modConfig}'/* config
${busybox}/bin/chmod -R u+w config
''}
${lib.optionalString (defaultconfigs != null) ''
# Copy the specified configs into the directory. Forge (and
# mods) will try to write here, so we cannot symlink.
${busybox}/bin/mkdir -p defaultconfigs
${busybox}/bin/cp -r '${defaultconfigs}'/* defaultconfigs
${busybox}/bin/chmod -R u+w defaultconfigs
''}
exec ${jre_headless}/bin/java \$@ -jar $out'/lib/forge/forge-${version}.jar' nogui
EOF
chmod +x $out/bin/forge-server
'';
meta = with lib; {
description = "Forge Minecraft Server";
homepage = "https://files.minecraftforge.net/";
# Forge itself is open source, but this package pulls in
# minecraft.
license = licenses.unfreeRedistributable;
platforms = platforms.unix;
};
}