[The_End] # #Does BYG control The End? ControlEnd = true # #End Biome Size. #Default: 3 #Range: 0 ~ 10 IslandBiomeSize = 3 # #End Biome Size #Default: 3 #Range: 0 ~ 10 EndBiomeSize = 3 [The_End.Void] # #Void Biome(where small end islands generate in vanilla) size. #Default: 3 #Range: 0 ~ 10 VoidBiomeSize = 2 [Overworld] [Overworld.Ores] [Overworld.Ores.Pendorite] # #Number of times to spawn per chunk. #Default: 10 #Range: 1 ~ 100 PendoritePerChunk = 10 # #Generate Pendorite Ore? Only spawns in Forest Fault. GeneratePendorite = true # #Y level to start generating at. #Default: 56 #Range: 1 ~ 256 PendoriteY = 56 # #Size of the clusters. #Default: 4 #Range: 1 ~ 100 PendoriteSize = 4 #Datapacks can and will override all values in the "Ore" category so keep that in mind! [Overworld.Ores.Ametrine] # #Number of times to spawn per chunk. #Default: 10 #Range: 1 ~ 100 AmetrinePerChunk = 10 # #Size of the clusters. #Default: 4 #Range: 1 ~ 100 AmetrineSize = 4 # #Generate Ametrine Ore? Only spawns in Guiana Shield, Stone Forest, and Pointed Stone Forest! GenerateAmetrine = true # #Y level to start generating at. #Default: 56 #Range: 1 ~ 256 AmetrineY = 56 [Overworld.Stones] [Overworld.Stones.Scoria_Stone] # #Number of times to spawn per chunk. #Default: 10 #Range: 1 ~ 100 ScoriaStonePerChunk = 10 # #Y level to start generating at. #Default: 63 #Range: 1 ~ 256 ScoriaStoneY = 63 # #Size of the clusters. #Default: 20 #Range: 1 ~ 100 ScoriaStoneSize = 20 # #Generate Scoria Stone? GenerateScoriaStone = true [Overworld.Stones.Soap_Stone] # #Number of times to spawn per chunk. #Default: 10 #Range: 1 ~ 100 SoapStonePerChunk = 10 # #Size of the clusters. #Default: 20 #Range: 1 ~ 100 SoapStoneSize = 20 # #Generate Soap Stone? GenerateSoapStone = true # #Y level to start generating at. #Default: 63 #Range: 1 ~ 256 SoapStoneY = 63 #Datapacks can and will override all values in the "Stone" category so keep that in mind! [Overworld.Stones.Rocky_Stone] # #Y level to start generating at. #Default: 63 #Range: 1 ~ 256 RockyStoneY = 63 # #Size of the clusters. #Default: 20 #Range: 1 ~ 100 RockyStoneSize = 20 # #Number of times to spawn per chunk. #Default: 10 #Range: 1 ~ 100 RockyStonePerChunk = 10 # #Generate Rocky Stone? GenerateRockyStone = true [The_Nether] # #Is the list of biomes a blacklist or whitelist? #When this list is a blacklist, the values in the list will not be in world generation. #When this list is a whitelist, Adding a biome several times gives it more weight in generation and it must contain at least 1 value. #When set to true, datapack biomes will work automatically! When set to false, you will need to manually add datapack entries. #Default: true isBlacklistNether = true # #Nether Biome Size #Default: 3 #Range: 0 ~ 10 NetherBiomeSize = 3 # #Does BYG control The Nether? ControlNether = true # #This works as a whitelist or blacklist depending on the "isBlacklistNether" value. #NO SPACES AFTER COMMAS! #Default: "" BlacklistNether = ""